See: Description
| Class | Description |
|---|---|
| ComposedCubeMapTextureObject |
X3D node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode] ComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.
|
| GeneratedCubeMapTextureObject |
X3D node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode] GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.
|
| ImageCubeMapTextureObject |
X3D node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode,X3DUrlObject] ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.
|
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
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