public class connectObject extends X3DConcreteStatement
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the connect element: Core
|
static int |
LEVEL
Integer constant LEVEL provides default X3D Core component level for this element: 2
|
static java.lang.String |
NAME
String constant NAME provides name of this element: connect.
|
static java.lang.String |
NODEFIELD_DEFAULT_VALUE
SFString field named nodeField has default value equal to an empty string.
|
static java.lang.String |
PROTOFIELD_DEFAULT_VALUE
SFString field named protoField has default value equal to an empty string.
|
validationResult| Constructor and Description |
|---|
connectObject()
Constructor for connectObject to initialize member variables with default values.
|
| Modifier and Type | Method and Description |
|---|---|
connectObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
connectObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
connectObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
java.lang.String |
getComponent()
Defines X3D component for the connect element: Core
|
int |
getComponentLevel()
Provides default X3D component level for this element: 2
|
java.lang.String |
getElementName()
Provides name of this element: connect
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
java.lang.String |
getNodeField()
Provide String value from inputOutput SFString field named nodeField.
|
java.lang.String |
getProtoField()
Provide String value from inputOutput SFString field named protoField.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
void |
initialize()
Initialize all member variables to default values.
|
connectObject |
setNodeField(SFStringObject newValue)
Assign typed object value to SFString nodeField field, similar to
setNodeField(String). |
connectObject |
setNodeField(java.lang.String newValue)
Assign String value to inputOutput SFString field named nodeField.
|
connectObject |
setProtoField(SFStringObject newValue)
Assign typed object value to SFString protoField field, similar to
setProtoField(String). |
connectObject |
setProtoField(java.lang.String newValue)
Assign String value to inputOutput SFString field named protoField.
|
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
isNode, isStatementclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final java.lang.String NODEFIELD_DEFAULT_VALUE
public static final java.lang.String PROTOFIELD_DEFAULT_VALUE
public connectObject()
public final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D statementConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D statementConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final void initialize()
initialize in class X3DConcreteStatementpublic java.lang.String getNodeField()
public connectObject setNodeField(java.lang.String newValue)
newValue - is new value for the nodeField field.connectObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public connectObject setNodeField(SFStringObject newValue)
setNodeField(String).newValue - is new value for the nodeField field.connectObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public java.lang.String getProtoField()
public connectObject setProtoField(java.lang.String newValue)
newValue - is new value for the protoField field.connectObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public connectObject setProtoField(SFStringObject newValue)
setProtoField(String).newValue - is new value for the protoField field.connectObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public connectObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueconnectObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public connectObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsconnectObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public connectObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addconnectObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.