public class SceneObject extends X3DConcreteStatement
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the Scene element: Core
|
static int |
LEVEL
Integer constant LEVEL provides default X3D Core component level for this element: 1
|
static java.lang.String |
NAME
String constant NAME provides name of this element: Scene.
|
validationResult| Constructor and Description |
|---|
SceneObject()
Constructor for SceneObject to initialize member variables with default values.
|
| Modifier and Type | Method and Description |
|---|---|
SceneObject |
addChild(X3DChildNode newValue)
Utility method to add single child element to contained list of existing children nodes (if any).
|
void |
addChildren(X3DNode newValue)
Add single node to existing array of children nodes (if any).
|
void |
addChildren(X3DNode[] newValue)
Add array of children nodes to array of existing nodes (if any).
|
SceneObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to children field
|
SceneObject |
addComments(java.lang.String newComment)
Add comment as CommentsBlock to children field
|
SceneObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to children field
|
SceneObject |
addLayerSet(LayerSetObject newValue)
Utility method to add single LayerSetObject to contained list of existing Scene root nodes (if any).
|
SceneObject |
addMetadata(X3DMetadataObject newValue)
Utility method to add single X3DMetadataNode to contained list of existing Scene root nodes (if any).
|
SceneObject |
clearChildren()
Utility method to clear MFNode value of children field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
java.util.ArrayList<X3DNode> |
getChildren()
Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) with acceptable node types limited to X3DChildNode|X3DMetadataObject|LayerSet, from inputOutput MFNode field children.
|
java.lang.String |
getComponent()
Defines X3D component for the Scene element: Core
|
int |
getComponentLevel()
Provides default X3D component level for this element: 1
|
java.lang.String |
getElementName()
Provides name of this element: Scene
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
boolean |
hasChildren()
Indicate whether an object is available for inputOutput MFNode field children.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
void |
initialize()
Initialize all member variables to default values.
|
SceneObject |
setChildren(java.util.ArrayList<X3DNode> newValue)
Assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) with acceptable node types limited to X3DChildNode|X3DMetadataObject|LayerSet, to inputOutput MFNode field children.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(newValue instanceof org.web3d.x3d.jsail.Core.CommentsBlock) ||
(newValue instanceof org.web3d.x3d.jsail.Core.ROUTEObject) ||
(newValue instanceof org.web3d.x3d.jsail.Networking.IMPORTObject) ||
(newValue instanceof org.web3d.x3d.jsail.Networking.EXPORTObject) ||
(newValue instanceof org.web3d.x3d.jsail.Core.ProtoDeclareObject) ||
(newValue instanceof org.web3d.x3d.jsail.Core.ExternProtoDeclareObject) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Core.X3DChildNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Core.X3DMetadataObject) ||
(newValue instanceof org.web3d.x3d.jsail.Layering.LayerSetObject);
if (!
|
void |
setChildren(X3DNode newValue)
Set single children node, replacing prior array of existing nodes (if any).
|
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
isNode, isStatementclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public SceneObject()
public final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D statementConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D statementConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final void initialize()
initialize in class X3DConcreteStatementpublic java.util.ArrayList<X3DNode> getChildren()
X3DChildNode,
X3DMetadataObject,
LayerSetObjectpublic SceneObject setChildren(java.util.ArrayList<X3DNode> newValue)
newValue - is new value for the children field.SceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public void addChildren(X3DNode newValue)
newValue - is new value to be appended the children field.public SceneObject addChild(X3DChildNode newValue)
newValue - is new node value to be appended the children field.SceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public void addChildren(X3DNode[] newValue)
newValue - is new value array to be appended the children field.public void setChildren(X3DNode newValue)
newValue - is new node for the children field (restricted to X3DChildNode|X3DMetadataObject|LayerSet)public SceneObject clearChildren()
SceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public boolean hasChildren()
getChildren()public SceneObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueSceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public SceneObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsSceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public SceneObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addSceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementpublic SceneObject addMetadata(X3DMetadataObject newValue)
newValue - is new node value to be appended the children field.SceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public SceneObject addLayerSet(LayerSetObject newValue)
newValue - is new node value to be appended the children field.SceneObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.