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Re: [x3d-public] pondering a web3D design competition...



Go Steve! Of course, there is an argument, given that Virtual Space can be properly described as 'post-convergent', that ANY design for a virtual space, realised or not, is explicitly an exegesis of the philosophy and practice of the design of virtual space.

Also, with such a large entrance fee, there is a danger that the only people who will be able to submit entries are the people who've already distinguished themselves as vision-deficient practitioners of the reinvented wheel, ie, those in your provocative callout at the end of your mail.

Also, on a personal note, there are in fact quite a lot of gifted and innovative practitioners who have been "putting up or shutting up" for years - its just that none of them bother reading this list because artists and designers have never been received well around here. I should know, I've been on the lists since 1997 :)

Nonetheless, go for it!

Adam


On 28/02/2009, at 4:42 AM, steve guynup wrote:


According to Lev Manovich (The Language of New Media) There's no real understanding of virtual space, only a loose collection of articles related to realism in rendering and/or behavior.


Having a more complete, purposeful understanding of our medium seems like a necessity. The question is how to sift the useful from the heaps of uselessness.

I'm pondering the following:

1) A Competition of Virtual Presentations.
In a Live Multiuser Web3D space...
The required subject - the Design of Virtual Space.
The required path - use the ideas discussed in the presentation to deliver the presentation.


Basically then, if someone's ideas actually have merit - then they ought to be able to use them in a real - live form. People who only write papers would have to make the ideas happen. People who only build - code, would have to reflect on their choices.

2) A 1,000 Competition Fee.
Its a good time to Put Up or Shut Up.
People could enter work for free, but pull out prior to the competition.


Its about balancing the prize of winning, not having to fund it, and placing a small hurdle in front of those who really don't know what's what.

3) History
There's a ton of work out there and I've seen the wheel reinvented thousands of times. It needs to stop. Picking up the bits and pieces of the past seems worthwhile. Especially for a group as old as this one, as so much of the innovative work here has been forgotten.


I think a History section, something to trace the ideas used by the participants is of value. History, examples, theory would also be needed in the presentation.

4) Other Areas?
The design of virtual space makes for a unifying topic, something comparable between presentations. I suspect other worthwhile work won't fit. Unsure how to frame that other work - or to even bother for now.



While this is likely too late / odd for http://www.web3dw-conf.org/
I'm guessing that some other venue, group, organization, college etc might find this proposal interesting - especially since it crosses over into education. (a usable theory of virtual space is great, but the presentation format should allow other sorts of education lessons/experiences to be delivered)


Lately, I've been exploring SecondLife educational sessions. They all poorly attempt powerpoint inside the world OR roleplay OR do a guided tour. Every university tries the same big campus idea - its ridiculous.

Lastly, my thinking here is a little self-serving.

I've built such a presentation and feel it's better, more useful/ coherent than anything I've ever seen elsewhere. The problem is cutting through all the garbage and ignorance out there. So a "Put up OR Shut up" competition felt like a good idea. Honestly, I'd be happy to lose as we clearly need innovation in our understanding of virtual space.

If you disagree - save the talk and enter something :)

So if there's interest on this list, just contact me. Places to shop for support or thoughts on rules, judging criteria are welcome.
Since my teaching hours have been cut :( I've got time to do this.


regards
Steve
PS1 I don't always see messages on this list - If I don't reply (or you really want me to see it) email me directly.
PS2 Calling out Sun, Linden Labs, MIT, Carnegie Mellon, David Gelernter etc etc etc - sounds like fun to me)






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