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Re: [x3d-public] Shaders and Triangles: was dedicated working-group focus on X3D interoperability
One more option: Contact Tony Parisi at Media Machines. Just do.
Adam Nash wrote:
.. snip..
But, if I want to create an audiovisual work in a multiuser space using
X3D right now, how do I do that?
Adam
.. snip..
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