[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Commenting Kamala: (WAS RE: [www-vrml] RE: [x3d-public] Clay Shirky Weighs In On SL and VRML History)
The question is how far should a standard for vr avatars go,
Are you asking for a subset of H-Anim?
What is the advantage?
For the best, X3D for humanoid characters, look at Flux Studio.
This is the best X3D humanoid stuff right now.
Best Regards,
Joe
-------------------------------------------------------------------------
for list subscription/unsubscription,
go to http://www.web3d.org/cgi-bin/public_list_signup/lwgate/listsavail.html