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Re: [x3d-public] New Year's resolution: dedicated working-group focus on X3D interoperability



a consistent user experience ... User interfaces and navigation also have
some troublesome differences.

Thanks, Don for bringing up this point. It is natural for competing platforms to provide some specialized features. It is up to X3D browser makers to step up and do the work of converging to some common UI for basic operations.

4-month focus on implementation interoperability and a consistent
user experience

Maybe standarizing a consensus 'Basic" navigation interface . that toolmakers could agree on and documenting it using the standard. Then each tool could of course have 'Advanced'' nav where 'Advanced' choices that are not standardized are offered.

For example, in this 'Basic' interface there is no user choice
for headlight on/off because that feature is only described as
an authoring choice in the X3D ISO standard. Thus, a conforming
browser would not show that choice in the "Basic' UI.

but our working-group conversations need to focus on the
deployment and usability issues in existing tools that have resisted
consistent success, despite plenty of solitary hard work by each company.

This is an opportunity to focus on improving Annex G Recommended navigation behaviours (informative) http://www.web3d.org/x3d/specifications/ISO-IEC-19775-X3DAbstractSpecification_Revision1_to_Part1/Part01/behaviours.html and takes some steps toward refining work on basic user experience issues. The browser makers know the most about this, there is acutally considerable guidance already in the standard, and there are now 5 or 8 toolmakers that should be able to get together on a basic interface that provides standardized X3D nav features in a widely recognizable form.

Thanks Again,
Joe

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