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Re: [www-vrml] Re: [x3d-public] Web3D Zeitgeist - most popular format, one year on.
The voices are telling me Joshua Smith said on 9/26/2005 8:49 AM:
For some reason, these absurd exercises really get under my skin...
Evidently.
[snip]
1) Of the free formats that students and hobbyists have lots of
questions and really bad demos, 10-year-old VRML has a lot more
references than 4-year-old X3D. What a shock.
Point well taken. Was it Rikk Carey who lamented that the good thing
about VRML was that anybody could do it; the bad thing about VRML was
that *anybody* could do it?
[[You should go visit
the top 100 hits for VRML, by the way. You'll quickly see that it is a
wasteland of ancient demos, dead links, and pages that have absolutely
nothing to do with VRML
Thank God my site used frames and therefore scored abysmally on Google,
since it's pretty much as you describe.
(hit #6... Computer Associates! huh?)]]
VRML's links with CA are broad and deep: CA was for a long while the
principal download site for Cosmo Player; they had acquired Viewpoint
Datalabs, a source for superior quality 3D models and a brilliant little
program called LiveArt which (through Nendo and perhaps a trip somewhere
along the line through AccuTrans 3D) could import VRML models; and it
was the home of Cindy Ballreich, who produced a line of low-polygon VRML
models and a number of compelling e-commerce solutions with VRML,
including an app for Ticketmaster that let you see how the stage would
look from any seat in the house.
Perhaps that was a slip of the pen. Otherwise, I'm sure I'm not the
only one who's wondering why someone would be so vehement about
criticizing events and failures in a history he doesn't appear to know.
--
Bob Crispen
The VRMLworks
vrmlworks at crispen dot org
http://vrmlworks.crispen.org/
Ex Cathedra Weblog: http://blog.crispen.org/
Putting angle brackets around things is not a technology by itself.
- Sergei Brin
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