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[www-vrml] Re: [x3d-public] ' X3D is still too complicated but ...'
Bullard, Claude L (Len) wrote:
For the online building environments similar
to Second Life, something else may be needed
but not having been there, I don't know what
they do. Can anyone comment?
I have tried it in SL .... personally I do not like it. I find it is a
pain to use .
Simple example:
If you want to apply a texture (you have made) to something you have
built (as opposed to an avatar) then upload the texture (at a cost)
apply it. If not quite right, then try to change it offline and
re-upload (and repay). Repeat until happy. Tedious.
Much prefer building offline, testing then uploading once when happy.
Peter 'griff the hat' Griffith ;-)
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