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RE: [www-vrml] the model to end all models
If you enjoy contrarian theories, Google on Reciprocity for Physical
Systems by Dewey Larson. Find one of the explanatory sites if the
math is tough (some of it is). It presents the notion that the
primary component of space/time is motion, that space time are
reciprocators of motion. In it, it argues that scalar motion is
the origin of objects. It removes the need to embed an object
in a background by making motion primary.
Raises hell in an FCS system, but the ideas are interesting if
you like to think about alternatives that claim to solve the
theoretical inconsistencies of quantum and relativistic models
applicable to real time systems.
len
-----Original Message-----
From: owner-www-vrml@web3d.org [mailto:owner-www-vrml@web3d.org]On
Behalf Of Lauren Gauthier
Sent: Monday, April 10, 2006 5:50 AM
To: www-vrml@web3d.org
Subject: RE: [www-vrml] the model to end all models
Hello,
I've been lurking here for what... approaching 10 years
now...??? I really enjoyed the latest few posts on
"simulated realities" and that prompted me to come out from
under my rock ;) even if only to convey my appreciation of
the group as a whole.
Oh, and while on the subject of simulations, anomalies and
bugs, I couldn't resist throwing a little something in...
Well, perhaps old news for some and a little off topic but
then again maybe not.
http://www.geocities.com/nasascam/
http://www.futuresunltd.com/sudarshan/MoonShadows/MoonShadow
s.htm
http://www.geocities.com/Pentagon/2666/MoonHoax2.html
http://galactic-guide.com/articles/8S12.html
http://geocities.com/bradguth/moon-02.htm
(note: geocities traffic is limited. Try later if images
don't show)
Fool or wise, which is which? Just more food for thought...
Cheers,
Lauren
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