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[www-vrml] Bata: updazed VRML exporter for Blender 2.33+
Hi,
i'm developing a new version off the vrml exporter for Blender.
What i have done so far:
- correct naming of the standard in "VRML97" instead of "VRML 2.0"
- cleaning up the script of to much comments and developer infos
- fixed various rounding bugs (intensity, creaseAngle etc.)
- on export dialog correct hanging on of extension for the file (.wrl)
if python installed
asking about overwriting existing files
- correct export of the camera information - now supports fieldofview
(lens in Blender)
depending of the aspect ratio given through the render image
size X and Y
- added feature of exporting the
- support for exporting textures and colors for Background node
using informations of Blenders world object
- after we got a full funtional text editor support for exporting any
hand written code of the text editor
if the text is named "vrml" to the end of the exported file
- support for placing VRML objects into the scene using empties and give
them a name of a valid VRML node
- support for exporting Fog node using setting of Blenders world object
- better emissive color support using material emit and ambient color of
Blenders world object
- added support for inline nodes via different scenes in the blend file
If someone will test the new vrml script:
http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt
--
|\/\/\/|
| |
| (O)(O) Bart.
C _) bart@neeneenee.de
| ,_/
| / - Ich bin nicht berechtigt Aushilfslehrer zu feuern -
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http://www.neeneenee.de
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