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Re: [www-vrml] no opensource VRML viewers linked from web3dsite



In a message dated 28/02/2005 18:02:07 GMT Standard Time, larryr@cube3.com writes:
prime time is a "subjective statement...."
 
Bryan-
 
the Charles Shultz Museum has had no complaints as to the architectural walkthrough in X3D done for them. the requirements to use it  are  made clear, instructions  to use it work and it works for the intended audience. seems prime time to me....
 
most of you arent really doing your homework...
 
 
larryr
cube3.com
 
I would have thought calling the Snoopy Maze an "architectural walkthrough" was stretching the point a little or is there another site I've missed?  It uses Flux and my own efforts at - http://www.bryancreer.com/Castle.html don't work satisfactorily with that.  As it says on the Media Machines web site "Collision still seems a little buggy.".  There are other problems that I've spoken to Tony Parisi about directly.
 
It works fine under BS Contact, fairly well under Octaga and a VRML version (CastleV.html) seems OK under Cortona.
 
Having just finished an MSc in Computing in Archaeology (the castle model was part of my dissertation), I've done quite a lot of homework.  I would much rather stick with X3D but if I am going to get my work out to an audience, I am forced, for the time being, to use VRML.
 
Bryan Creer