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In a message dated 28/02/2005 18:02:07 GMT Standard Time, larryr@cube3.com
writes:
I would have thought calling the Snoopy Maze an "architectural walkthrough"
was stretching the point a little or is there another site I've
missed? It uses Flux and my own efforts at - http://www.bryancreer.com/Castle.html don't
work satisfactorily with that. As it says on the Media Machines web site
"Collision still seems a little buggy.". There are other problems that
I've spoken to Tony Parisi about directly.
It works fine under BS Contact, fairly well under Octaga and a VRML version
(CastleV.html) seems OK under Cortona.
Having just finished an MSc in Computing in Archaeology (the castle model
was part of my dissertation), I've done quite a lot of homework. I would
much rather stick with X3D but if I am going to get my work out to an audience,
I am forced, for the time being, to use VRML.
Bryan Creer
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