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Re: [www-vrml] Tim BL Is Baffled, Too



anyway, the fur example is about shaders and is interesting to see the
techniques used there (although this is mostly interesting at the moment for
the shaders group)

> > DirectX / Direct3D SDK from MSDN has some nice "fur" shader example
>
> I intentionally stay away from DirectX/Direct3D because it is the opposite
of cross-platform, no matter how good it is. And I think Microsoft will run
out of steam at some point. They've been running on a karma deficit for
years and you can't alienate that many people without having bad results.
CP/M was the biggest operating system in the world and it disappeared
overnight. IBM were the biggest, most powerful computer company in the world
and they crashed and burned quite suddenly. There are already many people
turning away from MS. I don't want to be locked into a proprietary
technology when they crash.

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