VRML Mailing List (thread view): September 2004
RE: [www-vrml] VRML still the most popular Web3D format - by far.,
Richard F. Puk
[www-vrml] Researchers build model of Egyptian mummy's head without unwrapping,
Clayton Cottingham
[www-vrml] Re: some questions about X3D,
andrea
[Fwd: Re: [www-vrml] Re: some questions about X3D],
Miriam English
[www-vrml] X3D converter translator list?,
Don Brutzman
[www-vrml] test,
Brian Hay
[www-vrml] SP2 vs. The Plugins,
Tony Parisi
[www-vrml] Why you shouldn't convert VRML97 to X3D,
c3099023
[www-vrml] X3D list for Web3D members focusing on X3D development and specification,
Web3D.org Webmaster
[www-vrml] Physical properties for Rendering and Light Simulation,
Lars O. Grobe
Re: [www-vrml] Why you _can_ convert VRML97 to X3D,
Bryancreer
[www-vrml] Re: Physical properties for Rendering and Light Simulation,
Lars O. Grobe
[www-vrml] X3D and the Draconian Parse Rule,
Bullard, Claude L (Len)
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Alan Hudson
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Clayton Cottingham
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Miriam English
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Tony Parisi
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Len Bullard
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Joe D Williams
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Tony Parisi
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Joe D Williams
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Len Bullard
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Leonard Daly
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Niclas Olofsson
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Sandy Ressler
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Clayton Cottingham
- Re: [www-vrml] X3D and the Draconian Parse Rule,
Sandy Ressler
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Clayton Cottingham
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Len Bullard
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Len Bullard
- Message not available
- <Possible follow-ups>
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Bullard, Claude L (Len)
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Bullard, Claude L (Len)
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Bullard, Claude L (Len)
- RE: [www-vrml] X3D and the Draconian Parse Rule,
Bullard, Claude L (Len)
[www-vrml] X3D.NET news?,
Niclas Olofsson
[www-vrml] VRML FAQ,
Rob Meyers
[www-vrml] Markup,
Reinhart Viane
RE: [www-vrml] SP2 vs. The Plugins: Anchor Node Bug,
Kay Melzer
[www-vrml] Events,
Niclas Olofsson
[www-vrml] LET-WEB3D Workshop: call for participation,
Dipartimento di Matematica e Informatica
[www-vrml] LET-WEB3D Workshop: free registration open,
Luca Chittaro
[www-vrml] JOGL as an applet,
Mitch.Williams
[www-vrml] x3d schema extensions added,
Don Brutzman
[www-vrml] Savage, Tools, Animation: RelativeProximitySensor,
Don Brutzman
[www-vrml] Theories and Human Markup,
Bullard, Claude L (Len)
[www-vrml] RE: [web3d_consortium] Re: [x3d-specification] x3d schema extensi ons added,
Bullard, Claude L (Len)
RE: [www-vrml] RE: [web3d_consortium] Re: [x3d-specification] x3d schema extensions added,
Bullard, Claude L (Len)
[www-vrml] RE: [x3d-specification] x3d schema extensions added,
Tony Parisi
[www-vrml] RE: [web3d_consortium] RE: [x3d-specification] x3d schema extensi ons added,
Bullard, Claude L (Len)
[www-vrml] web3d.org - NEW typo errors in VRML spec,
Brian Hay
[www-vrml] Online converter VRML97 <=> X3D?,
Brian Hay
[www-vrml] Announcement: X3D-Public list focused on X3D coding and development,
Web3D.org Webmaster
RE: [www-vrml] X3D/XML Performance,
Bullard, Claude L (Len)
[www-vrml] Extrusion Compliance Report,
Keith Victor
[www-vrml] Irrlicht - Fast Realtime 3D Engine,
Clayton Cottingham
[www-vrml] Multi-texture question,
david.arendash@manyone.net
[www-vrml] vrml 2 vrml communications,
Clayton Cottingham
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
Taillefer, Troy (EXP)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Taillefer, Troy (EXP)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
Re: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
Re: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
RE: [www-vrml] vrml 2 vrml communications,
david.arendash@manyone.net
RE: [www-vrml] vrml 2 vrml communications,
Bullard, Claude L (Len)
[www-vrml] DeoVRML,
Bullard, Claude L (Len)
[www-vrml] OpenGL ES Coding Challenge - call for participation,
Khronos.org Webmaster
[www-vrml] OpenSceneGraph,
George Birbilis
SAI Communications (Was RE: [www-vrml] vrml 2 vrml communications ),
Bullard, Claude L (Len)
RE: SAI Communications (Was RE: [www-vrml] vrml 2 vrml communicat ions),
Bullard, Claude L (Len)
[www-vrml] interesting links about Matrix and Quaternion,
George Birbilis
[www-vrml] magic book,
Clayton Cottingham
[www-vrml] VRML added to Symbolic Composer 5.1 3D (PC/Mac),
Peter Stone
[www-vrml] CALL FOR PAPERS - Special Issue on Haptics, Virtual and Augmented Reality,
nfobahn@attglobal.net
[www-vrml] Call for Participation - I3D 2005 - Symposium on Interactive 3D Graphics and Games,
nfobahn@attglobal.net
[www-vrml] [Fwd: Call for Participation - I3D 2005 - Symposium on Interactive 3D Graphics and Games],
Don Brutzman
[www-vrml] USC GAMES SUMMIT,
nfobahn@attglobal.net
[www-vrml] xVRML Project build 0.30.01beta released,
Jeff Sonstein
[www-vrml] Tim BL Is Baffled, Too,
Tony Parisi
[www-vrml] RE: [x3d-public] Tim BL Is Baffled, Too,
Bullard, Claude L (Len)
[www-vrml],
Kay Melzer
[www-vrml] Invisible trains,
Clayton Cottingham
[www-vrml] vrml/x3d in frames,
Martin Channon
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