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RE: [www-vrml] vrml 2 vrml communications
If you've already grabbed it, please grab again. Fixed a typo that
was preventing the colors from being anything but shades of red.
Dave A
On Mon, 27 Sep 2004 16:07:38 -0500, Bullard, Claude L (Len) wrote:
>Thanks again, Dave.
>
>The X3D archivists should pick this example up
>as a simple SAI example for X3D-to-X3D communications.
>
>The more code there is to copy, the more code there is.
>
>len
>
>
>From: david.arendash@manyone.net [mailto:david.arendash@manyone.net]
>
>I'm currently working on a tool that will auto-generate javascript for SAI
>that should greatly simplify this.
>
>Dave A
>
>>Simple example:
>>
>>http://darendash.home.comcast.net/SAIDemo/SAIFrameSet.html
>>
>>"Sorry for the crudeness of this model. I didn't have time to paint it"
>>
>>Anyway, this one uses Flux. It loads one world into 2 frames. Each
>>frame's source contains javascript that talks to and from the VRML
>>scene and to each other's frames. It's by no means optimal or
>>pretty, that's left as an excercise for the reader. There's also
>>some stuff in there for working with translation and orientation.
>>
>>Click on the sphere, it should change its own color, and it's
>>counterpart in the other frame. Likewise the cone.
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