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RE: [www-vrml] vrml 2 vrml communications



Thanks again, Dave.

The X3D archivists should pick this example up 
as a simple SAI example for X3D-to-X3D communications.

The more code there is to copy, the more code there is.

len


From: david.arendash@manyone.net [mailto:david.arendash@manyone.net]

I'm currently working on a tool that will auto-generate javascript for SAI
that should greatly simplify this.

Dave A

>Simple example:
>
>http://darendash.home.comcast.net/SAIDemo/SAIFrameSet.html
>
>"Sorry for the crudeness of this model. I didn't have time to paint it"
>
>Anyway, this one uses Flux. It loads one world into 2 frames. Each
>frame's source contains javascript that talks to and from the VRML
>scene and to each other's frames. It's by no means optimal or
>pretty, that's left as an excercise for the reader. There's also
>some stuff in there for working with translation and orientation.
>
>Click on the sphere, it should change its own color, and it's
>counterpart in the other frame. Likewise the cone.
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