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Re: [www-vrml] X3D and the Draconian Parse Rule
Hey Niclas...welcome back!
I tend to agree that while annoying at first the draconian parser
method is better in the end...will make for more
interoperable and reliable content...in general.
Sandy
On Sep 11, 2004, at 1:06 PM, Niclas Olofsson wrote:
Len Bullard wrote:
Good intentions and
the road to hell...
Sometimes we travel the roads of hell,
simply because we know them so well.
I don't. I live the middleware-nightmare. First it was HTML. Then it
was VRML. Now it's lazy XML applications. And somewhere inbetween it
was Perl. Made me a fan of draconian parsers. Makes better specs, and
in the end, easier authoring. It's hard to learn from history when it
is processed through friendly parsers.
Cheers,
/Niclas
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