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Re: [www-vrml] X3D and the Draconian Parse Rule



Hey Niclas...welcome back!
I tend to agree that while annoying at first the draconian parser method is better in the end...will make for more
interoperable and reliable content...in general.
Sandy


On Sep 11, 2004, at 1:06 PM, Niclas Olofsson wrote:

Len Bullard wrote:
Good intentions and
the road to hell...

Sometimes we travel the roads of hell, simply because we know them so well.

I don't. I live the middleware-nightmare. First it was HTML. Then it was VRML. Now it's lazy XML applications. And somewhere inbetween it was Perl. Made me a fan of draconian parsers. Makes better specs, and in the end, easier authoring. It's hard to learn from history when it is processed through friendly parsers.

Cheers,
/Niclas

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NAME: Sandy Ressler TELE: (301) 975-3549
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