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Re: [www-vrml] X3D and the Draconian Parse Rule
Bullard, Claude L (Len) wrote:
Given that X3D has multiple encodings, that one
is XML and that XML parse rules are not prescribed
by X3D but by XML 1.n, what should a browser do if
the file it is processing isn't well-formed?
It should stop. Same thing if it encountered a VRML Classic encoding
file which was missing a final } or other parsing error. Browsers which
try to carry on are not doing the community a service as content will
play very differently across browsers.
--
Alan Hudson
President: Yumetech, Inc. www.yumetech.com/
Web3D Open Source Chair www.web3d.org/x3d/workgroups/source.html
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