Paul Aslin wrote:
One small fly in the ointment. There is no SFNode used in standard X3D nodes.
ie: X3D Shape has a geometry node but unlike VRML it is MFNode. Which means it may contain multiple nodes, if I am reading it right.
So what would happen if SFNode is used in a proto and that is mapped to a node that uses MFNode. More seriously wouldn't this require changes to Script nodes which also access the same field.
As for comments about 99% of Scripts working, perhaps you are right, but I cannot check as SFNode/MFNode usage in Scripts doesn't seem to work at all in flux at the moment.
As a result 99% of my interesting code doesn't work at all (which includes the one item I need to get working in X3d).
I'll try out Xj3d and see what results I get with that.
--Brad Vender
------------------------------------------------------------------------- for list subscription/unscrubscription, go to http://www.web3d.org/cgi-bin/public_list_signup/lwgate/listsavail.html