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RE: [www-vrml] some questions about X3D
In a word: badly.
I was interviewed by CNet today, in which I said as much. We'll see if the
story and my comments see the light of day soon.
My only consolation is that Web-based 3D forms only a fraction of Media
Machines' business. Flux is used in desktop- and enterprise-based
applications, and also as an embedded engine for third party products. None
of those have this issue of needing to get a just-in-time installed player.
However, for the 20% of our business that *does* solve web-based deployment,
this is a big step backward.
Two more words: this sucks.
Tony
> -----Original Message-----
> From: owner-www-vrml@web3d.org [mailto:owner-www-vrml@web3d.org] On Behalf
> Of John Richardson
> Sent: Wednesday, September 01, 2004 5:07 PM
> To: www-vrml@web3d.org
> Subject: RE: [www-vrml] some questions about X3D
>
> Hello,
>
> I have seen reports on Microsoft's SP2 and their security model.
> There are indications that Microsoft will either crack the whip
> regarding ActiveX controls or not allow ActiveX controls.
>
> If the ActiveX control prohibition is true with MS's new security
> strategy, how will it affect Web3D?
>
> John F. Richardson
>
> >
> >
> >That being said, if a working, robust multi-user system *can't* be built
> >using an existing X3D-compliant browser plus additional applets or
> ActiveX
> >controls, then we have done something wrong. Is that the case? If so, we
> >should consider what those deficiencies are and work to remedy them. Do
> you
> >have a list of those features?
> >
> >Thanks
> >Tony
> >
>
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