Class TextureLocalGaribaldi

java.lang.Object
X3dForWebAuthors.Chapter05AppearanceMaterialTextures.TextureLocalGaribaldi

public class TextureLocalGaribaldi extends Object

Instantiate the Garibaldi fish prototype using a local texture file.

Related links: Catalog page TextureLocalGaribaldi, source TextureLocalGaribaldi.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title TextureLocalGaribaldi.x3d
description Instantiate the Garibaldi fish prototype using a local texture file.
creator Ildeniz Duman
created 1 June 1998
modified 20 October 2019
reference https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/Garibaldi.x3d
identifier https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/TextureLocalGaribaldi.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.