public class TreeWall
extends java.lang.Object
A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer.
Related links: TreeWall.java source, TreeWall catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | TreeWall.x3d |
description | A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer. |
creator | David R. Nadeau, John L. Moreland, Michael M. Heck |
translator | Don Brutzman |
created | 1 July 1998 |
translated | 2 February 2014 |
modified | 2 February 2014 |
reference | originals/treewall.wrl |
reference | http://www.siggraph.org/s98 |
reference | http://www.siggraph.org/s98/conference/courses/18.html |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0273.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0274.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm |
reference | http://www.web3d.org/x3d/content/examples/X3dResources.html |
identifier | http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/TreeWall.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet to create Java source code from an .x3d
model.
Constructor and Description |
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TreeWall()
Default constructor to create this object.
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Modifier and Type | Method and Description |
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org.web3d.x3d.jsail.Core.X3DObject |
getX3dModel()
Provide a
shallow copy
of the X3D model.
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void |
initialize()
Create and initialize the X3D model for this object.
|
static void |
main(java.lang.String[] args)
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
|
public final void initialize()
public org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
public static void main(java.lang.String[] args)
args
- array of input parameters, provided as argumentsCopyright ©2005-2019 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.