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X3D Example Archives: VRML 2 Sourcebook, Chapter 28 Anchor

[1] Figure28_1AnchorViewpointsDungeon.x3d - Forward view
Chapter Viewpoint Slideshow
Figure 28.2 Anchor Load Another World

Similar to HTML web pages, the Anchor node lets an author make shapes selectable for navigating to another viewpoint, loading a new VRML/X3D world, or launching new content in a web browser.

An Anchor node creates a group that acts as a clickable anchor where every child node in the group is displayed, and clicking one follows a url to another scene or another Web link. An Anchor can also bring the user to another Viewpoint location in the scene. A description field names each Anchor so that the user knows its purpose.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

2 X3D Scenes                 8 Viewpoint Snapshots

Figure28_1AnchorViewpointsDungeon
Figure 28 1 Anchor Viewpoints Dungeon.x3d    
[1] Figure28_1AnchorViewpointsDungeon.x3d - Forward view
[2] Figure28_1AnchorViewpointsDungeon.x3d - Right corner view
[3] Figure28_1AnchorViewpointsDungeon.x3d - Left corner view
[4] Figure28_1AnchorViewpointsDungeon.x3d - (default X3D view from 0 0 10)

Figure28_2AnchorLoadAnotherWorld
Figure 28 2 Anchor Load Another World.x3d    
[5] Figure28_2AnchorLoadAnotherWorld.x3d - Forward view
[6] Figure28_2AnchorLoadAnotherWorld.x3d - Right corner view
[7] Figure28_2AnchorLoadAnotherWorld.x3d - Left corner view
[8] Figure28_2AnchorLoadAnotherWorld.x3d - (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/viewpointSlideshow.html

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Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/_viewpoints

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