X3D Example Archives: VRML 2 Sourcebook, Chapter 18 - Texture Mapping, Figure 18.26c Corrected Texture San Diego Bay

A flat elevation grid using custom texture coordinates to reverse warping and invert the San Diego Bay image as it is applied. Compare Figures 18.26b and 18.26c.

Your browser might not support all features required by Cobweb!

X3D model

ClassicVRML

VRML97

Canonical

Source view

Cobweb

X3DOM

.json (check)

.x3db Binary