<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent=' Figure09_1SpinningCubeTouchSensorWithAxes.x3d '/>
<meta name='creatorcontent='Figure 9.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch09/09fig01.htm '/>
<meta name='transcribercontent='Don Brutzman'/>
<meta name='createdcontent='9 August 2000'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='A cube that spins when the cursor moves over it, with coordinate axes superimposed to show X3D/VRML directions. Also see Figure 9.2 for comparison.'/>
<meta name='referencecontent=' Figure09_2SpinningCubeTouchSensorClickedWithAxes.x3d '/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter09SensingViewer/Figure09_1SpinningCubeTouchSensorWithAxes.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: CLOCK, CoordinateAxes, CUBE_TRANSFORM, CubePathInterpolator, MyTouchSensor
-->
<Scene>
<!-- Rotating Cube -->
<WorldInfo title='Figure09_1SpinningCubeTouchSensorWithAxes.x3d'/>
<Group>
<!-- ROUTE information for CUBE_TRANSFORM node:  [from CubePathInterpolator.value_changed to set_rotation ] -->
<Transform DEF='CUBE_TRANSFORM'>
<Shape>
<Box/>
<Appearance>
<Material diffuseColor='.5 .5 .5'/>
</Appearance>
</Shape>
</Transform>
<!-- ROUTE information for MyTouchSensor node:  [from isOver to CLOCK.set_enabled ] -->
<TouchSensor DEF='MyTouchSensordescription='Point at box to spin it'/>

<!-- ROUTE information for CLOCK node:  [from MyTouchSensor.isOver to set_enabled ] [from fraction_changed to CubePathInterpolator.set_fraction ] -->
<TimeSensor DEF='CLOCKcycleInterval='4enabled='falseloop='true'/>

<!-- ROUTE information for CubePathInterpolator node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to CUBE_TRANSFORM.set_rotation ] -->
<OrientationInterpolator DEF='CubePathInterpolatorkey='0.0 0.50 1.0keyValue='0.0 1.0 0.0 0.0 0.0 1.0 0.0 3.14 0.0 1.0 0.0 6.28'/>
</Group>
<!-- Adding this Inline reference to another scene superimposes X3D/VRML coordinate system axes. -->
<Transform scale='2 2 2'> </Transform>
<!-- Note that we are connecting a Boolean output to a Boolean input in the first ROUTE. -->
< ROUTE  fromNode=' MyTouchSensor' fromField='isOver' toNode=' CLOCK' toField='set_enabled'/>
< ROUTE  fromNode=' CLOCK' fromField='fraction_changed' toNode=' CubePathInterpolator' toField='set_fraction'/>
< ROUTE  fromNode=' CubePathInterpolator' fromField='value_changed' toNode=' CUBE_TRANSFORM' toField='set_rotation'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: CLOCK, CoordinateAxes, CUBE_TRANSFORM, CubePathInterpolator, MyTouchSensor
-->

Event Graph ROUTE Table entries with 3 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

MyTouchSensor
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
CLOCK
TimeSensor
set_enabled
SFBool

 
 
then
CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
CubePathInterpolator
OrientationInterpolator
set_fraction
SFFloat

 
 
then
CubePathInterpolator
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(3)
CUBE_TRANSFORM
Transform
set_rotation
SFRotation


CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
CubePathInterpolator
OrientationInterpolator
set_fraction
SFFloat

 
 
then
CubePathInterpolator
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
CUBE_TRANSFORM
Transform
set_rotation
SFRotation


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter09SensingViewer/Figure09_1SpinningCubeTouchSensorWithAxesIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter09SensingViewer/Figure09_1SpinningCubeTouchSensorWithAxes.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->