<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Interchange'
version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.3.xsd
'
>
<head>
</head>
<!--
-->
<Scene>
<WorldInfo info='"Copyright (c) 1997, David R. Nadeau"' title='Half-cylinder crease angle demo'/>
<Viewpoint description='Entry view' position='0.0 0.5 4.0'/>
<NavigationInfo/>
<Transform translation='-1.0 0.0 0.0'>
<Shape>
<Appearance DEF='White'>
<Material/>
</Appearance>
<IndexedFaceSet solid='false' coordIndex='0 1 3 2 -1 2 3 5 4 -1 4 5 7 6 -1 6 7 9 8 -1 8 9 11 10 -1 10 11 13 12 -1 12 13 15 14 -1 14 15 17 16 -1'>
<Coordinate DEF='Coord' point='-0.5 0.0 1.0 0.5 0.0 1.0 -0.5 0.38 0.92 0.5 0.38 0.92 -0.5 0.71 0.71 0.5 0.71 0.71 -0.5 0.92 0.38 0.5 0.92 0.38 -0.5 1.0 0.0 0.5 1.0 0.0 -0.5 0.92 -0.38 0.5 0.92 -0.38 -0.5 0.71 -0.71 0.5 0.71 -0.71 -0.5 0.38 -0.92 0.5 0.38 -0.92 -0.5 0.0 -1.0 0.5 0.0 -1.0'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform translation='1.0 0.0 0.0'>
<Shape>
<Appearance USE='
White'/>
<IndexedFaceSet creaseAngle='1.571' solid='false' coordIndex='0 1 3 2 -1 2 3 5 4 -1 4 5 7 6 -1 6 7 9 8 -1 8 9 11 10 -1 10 11 13 12 -1 12 13 15 14 -1 14 15 17 16 -1'>
<Coordinate USE='
Coord'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Scene>
</X3D>
<!--
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/HalfCylinderIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/HalfCylinder.x3d
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->