VRML 2.0 Sourcebook, Chapter 31 - Prototypes

[1] Figure31.1WallColorPrototype.x3d - (default X3D view from 0 0 10)

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes.

X3D Scenes             Viewpoint Snapshots
Figure 31.1 Wall Color Prototype     [1] Figure31.1WallColorPrototype.x3d - (default X3D view from 0 0 10)
Figure 31.2 Material Prototypes Library     [2] Figure31.2MaterialPrototypesLibrary.x3d - (default X3D view)
Figure 31.3 Material External Prototypes     [3] Figure31.3MaterialExternalPrototypes.x3d - (default X3D view)
Figure 31.4 Wood Appearance Prototypes Library     [4] Figure31.4WoodAppearancePrototypesLibrary.x3d - (default X3D view)
Figure 31.5 Wood Appearance External Prototypes     [5] Figure31.5WoodAppearanceExternalPrototypes.x3d - (default X3D view)
Figure 31.6 Donut Prototype     [6] Figure31.6DonutPrototype.x3d - (default X3D view from 0 0 10)
Figure 31.7 Donut External Prototype     [7] Figure31.7DonutExternalPrototype.x3d - Click to pick a size
[8] Figure31.7DonutExternalPrototype.x3d - (default X3D view from 0 0 10)
Figure 31.9 Spin Group Prototype     [9] Figure31.9SpinGroupPrototype.x3d - Click on blue crossbar to activate second SpinGroup
[10] Figure31.9SpinGroupPrototype.x3d - (default X3D view from 0 0 10)

http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter31-Prototypes/viewpointSlideshow.html