<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Figure20.10BlinkingRedLightbulb.x3d'/>
<meta name='descriptioncontent='A blinking lightbulb showing multiple lighting effects.'/>
<meta name='creatorcontent='Figure 20.10, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch20/20fig10.htm '/>
<meta name='translatorcontent='Don Brutzman'/>
<meta name='createdcontent='8 September 2000'/>
<meta name='modifiedcontent='13 October 2015'/>
<meta name=' warning content=' Xj3D run-time exception '/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter20-Lighting/Figure20.10BlinkingRedLightbulb.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : Bulb, BulbDiffuse, BulbEmissive, BulbIntensity, BulbLight, BulbMaterial, CeilingDirectionalLight, Clock

Index for Viewpoint image : Viewpoint_1
-->
<Scene>
<Viewpoint description='Blinking red light bulborientation='1 0 0 1.1position='0 2 0.25'/>
<!-- It is almost always a good idea to turn off headlight to avoid washing out other lighting effects in a scene -->
<NavigationInfo headlight='false'/>
<!-- Ceiling height -->
<Transform translation='0 3 0'>
<Transform translation='0 -0.05 0'>
<DirectionalLight DEF='CeilingDirectionalLightambientIntensity='1direction='0 1 0intensity='0.15'/>
<!-- BulbLight ROUTE:  [from BulbIntensity.value_changed to set_intensity ] -->
<PointLight DEF='BulbLightcolor='1 0 0intensity='0.5radius='16'/>
<Shape>
<Sphere DEF='Bulbradius='0.04'/>
<Appearance>
<!-- BulbMaterial ROUTEs:  [from BulbDiffuse.value_changed to set_diffuseColor ] [from BulbEmissive.value_changed to set_emissiveColor ] -->
<Material DEF='BulbMaterialdiffuseColor='0 0 0emissiveColor='1 0.3 0.3'/>
</Appearance>
</Shape>
<Transform translation='-0.25 0.05 -0.25'>
<Shape>
<ElevationGrid solid='falsexDimension='11xSpacing='0.05zDimension='11zSpacing='0.05height='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'/>
<Appearance>
<Material diffuseColor='1 1 1'/>
</Appearance>
</Shape>
</Transform>
</Transform>
</Transform>
<!-- Animation brightness and colors -->
<!-- Clock ROUTEs:  [from fraction_changed to BulbIntensity.set_fraction ] [from fraction_changed to BulbDiffuse.set_fraction ] [from fraction_changed to BulbEmissive.set_fraction ] -->
<TimeSensor DEF='ClockcycleInterval='4loop='true'/>
<!-- BulbIntensity ROUTEs:  [from Clock.fraction_changed to set_fraction ] [from value_changed to BulbLight.set_intensity ] -->
<ScalarInterpolator DEF='BulbIntensitykey='0 0.5 0.5 1keyValue='0.8 0.8 0 0'/>
<!-- BulbDiffuse ROUTEs:  [from Clock.fraction_changed to set_fraction ] [from value_changed to BulbMaterial.set_diffuseColor ] -->
<ColorInterpolator DEF='BulbDiffusekey='0 0.5 0.5 1keyValue='0.3 0.3 0.3 0.3 0.3 0.3 1 0.3 0.3 1 0.3 0.3'/>
<!-- BulbEmissive ROUTEs:  [from Clock.fraction_changed to set_fraction ] [from value_changed to BulbMaterial.set_emissiveColor ] -->
<ColorInterpolator DEF='BulbEmissivekey='0 0.5 0.5 1keyValue='1 0.3 0.3 1 0.3 0.3 0 0 0 0 0 0'/>
<ROUTE fromNode='ClockfromField='fraction_changedtoNode='BulbIntensitytoField='set_fraction'/>
<ROUTE fromNode='ClockfromField='fraction_changedtoNode='BulbDiffusetoField='set_fraction'/>
<ROUTE fromNode='ClockfromField='fraction_changedtoNode='BulbEmissivetoField='set_fraction'/>
<ROUTE fromNode='BulbIntensityfromField='value_changedtoNode='BulbLighttoField='set_intensity'/>
<ROUTE fromNode='BulbDiffusefromField='value_changedtoNode='BulbMaterialtoField='set_diffuseColor'/>
<ROUTE fromNode='BulbEmissivefromField='value_changedtoNode='BulbMaterialtoField='set_emissiveColor'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : Bulb, BulbDiffuse, BulbEmissive, BulbIntensity, BulbLight, BulbMaterial, CeilingDirectionalLight, Clock

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/> -->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->