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<head>
<meta name='titlecontent=' Figure05_03bCylinderTranslationWithAxes.x3d '/>
<meta name='creatorcontent='Figure 5.3b, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch05/05fig03b.htm '/>
<meta name='translatorcontent='Don Brutzman'/>
<meta name='createdcontent='8 August 2000'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter05PositioningShapes/Figure05_03bCylinderTranslationWithAxes.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
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<!-- The large coordinate axes are centered and aligned at the default (0 0 0) X3D origin of the scene -->
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<Transform translation='2 1 0'>
<!-- _all_ children of this Transform are in the translated coordinate frame -->
<Shape>
<Appearance>
<Material diffuseColor='.2 .8 .2'/>
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<Cylinder/>
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<!-- Add another smaller set of CoordinateAxes within this shifted coordinate reference frame, as an indication of the local (i.e. transformed) origin. Also scale by 2:1 for viewability. -->
<Transform scale='1.9 1.9 1.9'>
<Inline USE=' CoordinateAxes'/>
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</Transform>
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<!--

to top <!-- Index for DEF node: CoordinateAxes
-->
-->

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