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These
Universal Media
examples provide a large suite of color-coordinated X3D/VRML Materials for easy author use.
Visual scenes are provided for browsing and selection from each collection.
Entries can be copied directly or used via (internal or external) prototype declarations.
This library of materials is originally converted from
SGI's Open Inventor material examples.
Material library selections are also built into the
X3D-Edit
authoring tool.
Example use is further explained in the
X3D for Web Authors
slideset
Chapter 5 - Appearance Material Textures.
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