<!-- Three levels of detail, then disappears. -->
<
Group DEF='
Near'>
<!-- High resolution sardine. -->
<
Transform scale='
.25 .1 .25'>
<
Shape>
<
Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.5 .5 .5' shininess='.8' specularColor='.76 .76 .76'/>
</
Appearance>
<
IndexedFaceSet DEF='
SardineIndex'
ccw='
false'
creaseAngle='
3.14'
solid='
false'
coordIndex='
0 2 1 -1,
0 3 2 -1,
0 4 3 -1,
0 5 4 -1,
0 1 8 -1,
0 8 7 -1,
0 7 6 -1,
0 6 5 -1,
1 2 10 9 -1,
2 3 11 10 -1,
3 4 12 11 -1,
4 5 13 12 -1,
1 9 16 8 -1,
8 16 15 7 -1,
7 15 14 6 -1,
6 14 13 5 -1,
9 10 18 17 -1,
10 11 19 18 -1,
11 12 20 19 -1,
12 13 21 20 -1,
9 17 24 16 -1,
16 24 23 15 -1,
15 23 22 14 -1,
14 22 21 13 -1,
17 18 26 25 -1,
18 19 27 26 -1,
19 20 28 27 -1,
20 21 29 28 -1,
17 25 32 24 -1,
24 32 31 23 -1,
23 31 30 22 -1,
22 30 29 21 -1,
25 26 34 33 -1,
26 27 35 34 -1,
27 28 36 35 -1,
28 29 37 36 -1,
25 33 40 32 -1,
32 40 39 31 -1,
31 39 38 30 -1,
30 38 37 29 -1,
33 34 41 -1,
34 35 41 -1,
35 42 41 -1,
35 43 42 -1,
36 43 35 -1,
36 37 43 -1,
33 41 40 -1,
40 41 39 -1,
39 41 42 -1,
39 42 43 -1,
39 43 37 -1,
38 43 37 -1,
50 49 48 47 46 45 44 -1,
57 56 55 54 53 52 51 -1,
44 45 52 51 -1,
45 46 53 52 -1,
46 47 54 53 -1,
47 48 55 54 -1,
48 49 56 55 -1,
49 50 57 56 -1'>
<!--
Sardine ROUTE:
[
from FishWiggle.value_changed to set_point
]
-->
<
Coordinate DEF='
Sardine'
point='
0 0 -1.5,
0 .5 -1,
-.12 .25 -1,
-.25 0 -1
-.12 -.25 -1,
0 -.5 -1,
.12 -.25 -1,
.25 0 -1,
.12 .25 -1,
0 1 0,
-.25 .5 0,
-.5 0 0,
-.25 -.5 0,
0 -1 0,
.25 -.5 0,
.5 0 0,
.25 .5 0,
0 .88 .9,
-.19 .44 .9,
-.37 0 .9,
-.19 -.44 .9,
0 -.88 .9,
.19 -.44 .9,
.37 0 .9,
.19 .44 .9,
0 .75 1.75,
-.12 .35 1.75,
-.25 0 1.75,
-.12 -.35 1.75,
0 -.75 1.75,
.12 -.35 1.75,
.25 0 1.75,
.12 .35 1.75,
0 .5 2.5,
-.05 .25 2.5,
-.1 0 2.5,
-.05 -.25 2.5,
0 -.5 2.5,
.05 -.25 2.5,
.1 0 2.5,
.05 .25 2.5,
1 1.25 3.25,
0 0 3,
0 -1.25 3.25,
.01 -.7 -1.7
.01 -.75 -2.3,
.01 -.74 -2.325,
.01 -.72 -2.35,
.01 -.7 -2.36,
.01 -.67 -2.35,
.01 -.54 -2.29
-.01 -.7 -1.7
-.01 -.75 -2.3,
-.01 -.74 -2.325,
-.01 -.72 -2.35,
-.01 -.7 -2.36,
-.01 -.67 -2.35,
-.01 -.54 -2.29'/>
</
IndexedFaceSet>
</
Shape>
<
Transform DEF='
LeftEye'
translation='
-.25 .2 -.55'>
<
Shape DEF='
Eye'>
<
Appearance>
<Material diffuseColor='.1 .1 .1' shininess='.5'/>
</
Appearance>
<
Sphere radius='
.1'/>
</
Shape>
</
Transform>
<
Transform DEF='
RightEye'
translation='
.25 .2 -.55'>
</
Transform>
<
Transform DEF='
DorsalFin'>
<
Shape>
<
Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.4 .4 .4' shininess='.7' specularColor='.75 .75 .75'/>
</
Appearance>
<
Extrusion convex='
false'
crossSection='
0 .9 .25,
0 1.3 .5,
0 1.6 .6,
0 1.3 .7,
0 1.1 .8,
0 1 .9,
0 .95 1,
0 .7 1'
orientation='
0 1 0 0,
0 1 0 0'
scale='
1 1,
1 1'
solid='
false'
spine='
.02 0 0, -.02 0 0'/>
</
Shape>
</
Transform>
<
Transform>
<
Shape>
<
Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.4 .4 .4' shininess='.4' specularColor='.75 .75 .75'/>
</
Appearance>
<
IndexedFaceSet coordIndex='
0 3 2 -1,
1 3 0 -1,
1 0 2 -1,
3 1 2 -1'>
<Coordinate point='.1 -.65 .5,
.1 -.7 .5,
.1 -.7 .8,
.15 -1.1 1.2'/>
</
IndexedFaceSet>
</
Shape>
<
Shape>
<
Appearance>
<Material diffuseColor='.61 .61 .61' emissiveColor='.4 .4 .4' shininess='.4' specularColor='.75 .75 .75'/>
</
Appearance>
<
IndexedFaceSet coordIndex='
0 3 2 -1,
1 3 0 -1,
1 0 2 -1,
3 1 2 -1'>
<Coordinate point='-.1 -.65 .5,
-.1 -.7 .5,
-.1 -.7 .8,
-.15 -1.1 1.2'/>
</
IndexedFaceSet>
</
Shape>
</
Transform>
</
Transform>
</
Group>
<
Group DEF='
Medium'>
<!-- Medium resolution sardine. -->
<
Transform scale='
.25 .1 .25'>
<
Shape>
<
Appearance>
<Material diffuseColor='.61 .61 .61' shininess='.9' specularColor='.76 .76 .76'/>
</
Appearance>
<
IndexedFaceSet USE='
SardineIndex'/>
</
Shape>
</
Transform>
</
Group>
<
Group DEF='
Far'>
<!-- Low resolution sardine. -->
<
Transform rotation='
1 0 0 -1.57'
scale='
.3 .25 .25'>
<
Shape>
<
Appearance>
</
Appearance>
<
Extrusion creaseAngle='
1.57'
crossSection='
-0.1 1.0,
0.1 1,
0.5 0.5,
0.5 -0.5,
0.1 -1,
-0.1 -1,
-0.5 -0.5,
-0.5 0.5,
-0.1 1'
scale='
0.03 0.03
0.3 0.4,
0.1 0.2,
0.1 0.15,
0.03 0.4'
spine='
0 2.51 0,
0 1.80 0,
0 0.5 0,
0 0 0,
0 -0.6 0'/>
</
Shape>
</
Transform>
</
Group>
<
WorldInfo info='
null'>
<!-- Lowest resolution node is nothing. -->
</
WorldInfo>
<!-- Design switch. Set whichChoice to -1, unless you need to see these viewpoints for design purposes. -->
<
Group DEF='
TestViewpoints'>
<Viewpoint description='Hi Res' orientation='0 1 0 1.57' position='2 0 0'/>
<Viewpoint description='Med Res' orientation='0 1 0 1.57' position='15 0 0 '/>
<Viewpoint description='Low Res' orientation='0 1 0 1.57' position='30 0 0'/>
</
Group>
<!-- Viewpoints around sardine at very close range, one good viewpoint fairly close to sardine, and no viewpoints further away. -->
<
Group DEF='
ExtraViews'>
<Viewpoint description='Closeup view right' orientation='0 1 0 1.57' position='2 0 0'/>
<Viewpoint description='Closeup view right face' orientation='0 1 0 2.355' position='2 0 -2'/>
<Viewpoint description='Closeup view face to face' orientation='0 1 0 3.14' position='0 0 -2'/>
<Viewpoint description='Closeup view left face' orientation='0 1 0 3.825' position='-2 0 -2'/>
<Viewpoint description='Closeup view left' orientation='0 1 0 -1.57' position='-2 0 0'/>
<Viewpoint description='Closeup view left tail' orientation='0 1 0 -0.785' position='-2 0 2'/>
<Viewpoint description='Closeup view tail' position='0 0 2'/>
<Viewpoint description='Closeup view right tail' orientation='0 1 0 0.785' position='2 0 2'/>
<Viewpoint description='Closeup view top looking down' orientation='1 0 0 -1.57' position='0 2 0'/>
<Viewpoint description='Closeup view bottom looking up' orientation='1 0 0 1.57' position='0 -2 0'/>
</
Group>
<
Group DEF='
SingleView'>
<Viewpoint description='Single viewpoint when fairly close to sardine' orientation='0 1 0 1.57' position='10 0 0'/>
</
Group>
<
Group DEF='
NoViewpoint'/>