Class all_primitives_pixeltexture

java.lang.Object
ConformanceNist.Appearance.TextureTransform.all_primitives_pixeltexture

public class all_primitives_pixeltexture extends Object

Test TextureTransform of scale, center, translation and rotation to primitive geometry for PixelTexture. Test browser ability to apply a +45 degree rotation, with a center of 1 1, a scale of .5 .5 (creating a double sized image), and a translation of .5 .5 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of primitive geometry. The result is: each face should display four adjacent right triangles, all with 90 degree angles and joined at the central vertex. The top triangle should be RED, the bottom BLUE, the left YELLOW and the right GREEN.

Related links: Catalog page all_primitives_pixeltexture, source all_primitives_pixeltexture.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title all_primitives_pixeltexture.x3d
Image all_primitives_pixeltexture-front.jpg
Image all_primitives_pixeltexture-rear.jpg
Image all_primitives_pixeltexture-top.jpg
Image all_primitives_pixeltexture-bottom.jpg
Image all_primitives_pixeltexture-left.jpg
Image all_primitives_pixeltexture-right.jpg
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
reference Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 28 August 2023
description Test TextureTransform of scale, center, translation and rotation to primitive geometry for PixelTexture. Test browser ability to apply a +45 degree rotation, with a center of 1 1, a scale of .5 .5 (creating a double sized image), and a translation of .5 .5 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of primitive geometry. The result is: each face should display four adjacent right triangles, all with 90 degree angles and joined at the central vertex. The top triangle should be RED, the bottom BLUE, the left YELLOW and the right GREEN.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/all_primitives_pixeltexture.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.