Class all_jpg

java.lang.Object
ConformanceNist.Appearance.ImageTexture.all_jpg

public class all_jpg extends Object

Test JPG ImageTexture mapping onto a sphere, cone, cylinder and box. For the sphere, the texture should cover the entire surface, and wrap counterclockwise from the back of the sphere (when viewed from above). For the cone, the texture should wrap counterclockwise (viewed from above) starting at the back of the cone. A circle cutout of the texture is applied right side up to the base of the cone when the cone is tilted toward the viewer. For the cylinder, the texture should wrap counterclockwise (viewed from above above) starting at the back of the cylinder. A circle cutout of the texture is applied to the top and bottom caps of the cylinder, and appears right-side-up when tilted toward the viewer. For the box, the texture should be applied in its entirety to each face of the box, and appear right-side-up when viewed from the +Z direction.

Related links: Catalog page all_jpg, source all_jpg.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title all_jpg.x3d
Image all_jpg-front.jpg
Image all_jpg-rear.jpg
Image all_jpg-top.jpg
Image all_jpg-bottom.jpg
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
reference Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 28 August 2023
description Test JPG ImageTexture mapping onto a sphere, cone, cylinder and box. For the sphere, the texture should cover the entire surface, and wrap counterclockwise from the back of the sphere (when viewed from above). For the cone, the texture should wrap counterclockwise (viewed from above) starting at the back of the cone. A circle cutout of the texture is applied right side up to the base of the cone when the cone is tilted toward the viewer. For the cylinder, the texture should wrap counterclockwise (viewed from above above) starting at the back of the cylinder. A circle cutout of the texture is applied to the top and bottom caps of the cylinder, and appears right-side-up when tilted toward the viewer. For the box, the texture should be applied in its entirety to each face of the box, and appear right-side-up when viewed from the +Z direction.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/ImageTexture/all_jpg.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.