<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent=' default_spheresensor.x3d '/>
<meta name='MovingImagecontent='default-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='referencecontent=' Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='28 August 2023'/>
<meta name='descriptioncontent='A default SphereSensor is assigned to an IndexedFaceSet geometry. The rotation_changed fields from the SphereSensor are routed to the transform node for the same geometry. As a result, moving the geometry should result in, when moved in any direction, a "spherelike" rotation. The geometry should keep its orientation after each "drag" motion of the pointing device.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/SphereSensor/default_spheresensor.x3d '/>
<meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: AXIS, BOX, SPHERE_SENSOR

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->
<Scene>
<WorldInfo title='default_spheresensor.x3d'/>
<NavigationInfo type='"WALK" "FLY" "ANY"'/>
<Viewpoint description='Front View'/>
<Viewpoint description='Rear Vieworientation='0 1 0 3.14position='0 0 -10'/>
<Viewpoint description='Top Vieworientation='1 0 0 -1.57position='0 10 0'/>
<Viewpoint description='Bottom Vieworientation='1 0 0 1.57position='0 -10 0'/>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='10 0 0'/>
<Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-10 0 0'/>
<Group>
<Transform>
<!-- ROUTE information for SPHERE_SENSOR node:  [from rotation_changed to BOX.set_rotation ] -->
<SphereSensor DEF='SPHERE_SENSORdescription='click and drag to rotate'/>

<!-- ROUTE information for BOX node:  [from SPHERE_SENSOR.rotation_changed to set_rotation ] -->
<Transform DEF='BOX'>
<Shape>
<Appearance>
<Material diffuseColor='1 0 0'/>
</Appearance>
<Box/>
</Shape>
<Shape DEF='AXIS'>
<Appearance>
<Material emissiveColor='1 1 1'/>
</Appearance>
<IndexedLineSet coordIndex='0 1 -1 0 2 -1 0 3 -1'>
<Coordinate point='0 0 0 3 0 0 0 3 0 0 0 3'/>
</IndexedLineSet>
</Shape>
</Transform>
</Transform>
</Group>
< ROUTE  fromNode=' SPHERE_SENSOR' fromField='rotation_changed' toNode=' BOX' toField='set_rotation'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: AXIS, BOX, SPHERE_SENSOR

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->

Event Graph ROUTE Table with 1 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

SPHERE_SENSOR
SphereSensor
rotation_changed
SFRotation

ROUTE
event to
(1)
BOX
Transform
set_rotation
SFRotation


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/SphereSensor/default_spheresensorIndex.html -->
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