test_inteffect_specularsim.x3d

X_ITE X3D Player   This test addresses the effect of the light intensity on the specular color of simple geometry. One row of simple geometry is drawn in the local coordinate system and a PointLight is also defined with radius 50 and intensity 0 at location 0 0 10. The test starts by clicking on the text above the geometry. The intensity of the light is increased as the test progresses and the specular color of the objects should also increase (in a linear fashion). Intensity ranges from 0 to 1. The geometry are originally defined with a diffuseColor of 1 0 0 and a specularColor of 0 1 0.

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Original X3D scene: test_inteffect_specularsim.x3d

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