<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='multi_faceset_face_normals.x3d'/>
<meta name='Imagecontent='multi_faceset_face_normals-front.jpg'/>
<meta name='Imagecontent='multi_faceset_face_normals-rear.jpg'/>
<meta name='Imagecontent='multi_faceset_face_normals-top.jpg'/>
<meta name='Imagecontent='multi_faceset_face_normals-bottom.jpg'/>
<meta name='Imagecontent='multi_faceset_face_normals-left.jpg'/>
<meta name='Imagecontent='multi_faceset_face_normals-right.jpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='13 January 2014'/>
<meta name='descriptioncontent='Test browsers implementation of Normal node to IndexedFaceSet faces, by applying outward direction perpendicular normals to the front, back, top and bottom faces of a rectangular IndexedFaceSet. Apply inward perpendicular normals to the left and right hand faces. The result is an IndexedFaceSet that is illuminated on the front, back, top and bottom, and unlit on the right and left faces.'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/ConformanceNist/GeometricProperties/Normal/multi_faceset_face_normals.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Viewpoint description='Front View'/>
<Viewpoint description='Rear Vieworientation='0 1 0 3.14position='0 0 -10'/>
<Viewpoint description='Top Vieworientation='1 0 0 -1.57position='0 10 0'/>
<Viewpoint description='Bottom Vieworientation='1 0 0 1.57position='0 -10 0'/>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='10 0 0'/>
<Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-10 0 0'/>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Shape>
<Appearance>
<Material/>
</Appearance>
<IndexedFaceSet creaseAngle='0.5normalPerVertex='falsecoordIndex='0 1 2 3 -1 4 5 6 7 -1 7 6 1 0 -1 3 2 5 4 -1 7 0 3 4 -1 1 6 5 2 -1normalIndex='0 1 2 3 4 5'>
<Coordinate point='-2 1 1 -2 -1 1 2 -1 1 2 1 1 2 1 -1 2 -1 -1 -2 -1 -1 -2 1 -1'/>
<Normal vector='0 0 1 0 0 -1 1 0 0 -1 0 0 0 1 0 0 -1 0'/>
</IndexedFaceSet>
</Shape>
</Scene>
</X3D>
<!--

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->

<!-- Color key: <X3dNode field='value'/> matches <XmlElement attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->