Conformance Nist, Bindable Nodes, Viewpoint

[1] create_vrml_from_string_viewpoint.x3d - (default X3D view from 0 0 10)
X3D Scenes             Viewpoint Snapshots
create vRML from string viewpoint     [1] create_vrml_from_string_viewpoint.x3d - (default X3D view from 0 0 10)
create vRML from url viewpoint     [2] create_vrml_from_url_viewpoint.x3d - (default X3D view from 0 0 10)
default binding proto     [3] default_binding_proto.x3d - Right View
[4] default_binding_proto.x3d - (default X3D view from 0 0 10)
default binding single     [5] default_binding_single.x3d - Front View
[6] default_binding_single.x3d - (default X3D view from 0 0 10)
default binding two     [7] default_binding_two.x3d - Right View
[8] default_binding_two.x3d - Front View
[9] default_binding_two.x3d - (default X3D view from 0 0 10)
default viewpoint     [10] default_viewpoint.x3d - entry view
[11] default_viewpoint.x3d - (default X3D view from 0 0 10)
inline viewpoint     [12] inline_viewpoint.x3d - (default X3D view from 0 0 10)
jump false     [13] jump_false.x3d - Front View
[14] jump_false.x3d - Right View
[15] jump_false.x3d - (default X3D view from 0 0 10)
jump true     [16] jump_true.x3d - Front View
[17] jump_true.x3d - Right View
[18] jump_true.x3d - (default X3D view from 0 0 10)
jumpcut anchor     [19] jumpcut_anchor.x3d - Front View
[20] jumpcut_anchor.x3d - Top View
[21] jumpcut_anchor.x3d - (default X3D view from 0 0 10)
jumpcut collision     [22] jumpcut_collision.x3d - Front View
[23] jumpcut_collision.x3d - Behind Origin
[24] jumpcut_collision.x3d - (default X3D view from 0 0 10)
jumpcut loadurl     [25] jumpcut_loadurl.x3d - Front View
[26] jumpcut_loadurl.x3d - Top View
[27] jumpcut_loadurl.x3d - (default X3D view from 0 0 10)
jumpcut loadworld     [28] jumpcut_loadworld.x3d - Front View
[29] jumpcut_loadworld.x3d - Rear View
[30] jumpcut_loadworld.x3d - (default X3D view from 0 0 10)
jumpcut loadworld noview     [31] jumpcut_loadworld_noview.x3d - Front View
[32] jumpcut_loadworld_noview.x3d - Rear View
[33] jumpcut_loadworld_noview.x3d - (default X3D view from 0 0 10)
jumpcut proximitysensor     [34] jumpcut_proximitysensor.x3d - Viewpoint1
[35] jumpcut_proximitysensor.x3d - Viewpoint2
[36] jumpcut_proximitysensor.x3d - (default X3D view from 0 0 10)
noviewpoint     [37] noviewpoint.x3d - (default X3D view from 0 0 10)
viewinline     [38] viewinline.x3d - Rear View
[39] viewinline.x3d - (default X3D view from 0 0 10)
viewpoint     [40] viewpoint.x3d - Rear View
[41] viewpoint.x3d - (default X3D view from 0 0 10)

http://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/viewpointSlideshow.html