default_fog.x3d

X_ITE X3D Player   Test default Fog properties. A Fog node with a default visibilityRange of "0" is present in this world. A Box geometry moves forward and backward through the world. Because the default value of the "visibilityRange" field is "0", all Fog properties should be disabled. The result should be: Fog is disabled in this world, and the white Box should have a constant white intensity as it moves backward and forward through the world.

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Original X3D scene: default_fog.x3d

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