package ConformanceNist.Appearance.MovieTexture; /* Copyright (c) 1995-2020 held by the author(s). All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Web3D Consortium (https://www.web3d.org) nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ import java.util.*; import org.web3d.x3d.jsail.Core.*; import org.web3d.x3d.jsail.fields.*; import org.web3d.x3d.jsail.Geometry3D.*; import org.web3d.x3d.jsail.Navigation.*; import org.web3d.x3d.jsail.Rendering.*; import org.web3d.x3d.jsail.Shape.*; import org.web3d.x3d.jsail.Texturing.*; // Javadoc annotations follow, see below for source. /** *
Test of browser ability to default map a MovieTexture onto an entire IndexedFaceSet geometry. The entire VTS logo texture should map once onto the surface of the IndexedFaceSet, with the S axis corresponding to the X axis of the IndexedFaceSet.
Related links: IndexedFaceSet.java source, IndexedFaceSet catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | IndexedFaceSet.x3d |
Image | IndexedFaceSet-front.jpg |
Image | IndexedFaceSet-rear.jpg |
Image | IndexedFaceSet-top.jpg |
Image | IndexedFaceSet-bottom.jpg |
Image | IndexedFaceSet-left.jpg |
Image | IndexedFaceSet-right.jpg |
reference | http://www.nist.gov/vrml.html |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d |
translator | Michael Kass NIST, Don Brutzman NPS |
translated | 21 January 2001 |
modified | 20 October 2019 |
description | Test of browser ability to default map a MovieTexture onto an entire IndexedFaceSet geometry. The entire VTS logo texture should map once onto the surface of the IndexedFaceSet, with the S axis corresponding to the X axis of the IndexedFaceSet. |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/MovieTexture/IndexedFaceSet.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet to create Java source code from an .x3d
model.