<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='IndexedFaceSet.x3d'/>
<meta name='Imagecontent='IndexedFaceSet-front.jpg'/>
<meta name='Imagecontent='IndexedFaceSet-rear.jpg'/>
<meta name='Imagecontent='IndexedFaceSet-top.jpg'/>
<meta name='Imagecontent='IndexedFaceSet-bottom.jpg'/>
<meta name='Imagecontent='IndexedFaceSet-left.jpg'/>
<meta name='Imagecontent='IndexedFaceSet-right.jpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Test of browser ability to default map a MovieTexture onto an entire IndexedFaceSet geometry. The entire VTS logo texture should map once onto the surface of the IndexedFaceSet, with the S axis corresponding to the X axis of the IndexedFaceSet.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/MovieTexture/IndexedFaceSet.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<Scene>
<WorldInfo title='IndexedFaceSet.x3d'/>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<Material/>
<MovieTexture loop='true'
  url=' "vts.mpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/vts.mpg" '/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 3 2 -1 4 5 7 6 -1 6 7 1 0 -1 2 3 5 4 -1 6 0 2 4 -1 1 7 5 3 -1'>
<Coordinate point='-2 1.5 1 -2 -1.5 1 2 1.5 1 2 -1.5 1 2 1.5 -1 2 -1.5 -1 -2 1.5 -1 -2 -1.5 -1'/>
</IndexedFaceSet>
</Shape>
</Scene>
</X3D>

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