<
meta name='
image'
content='
unlit_greyscale_texture_alpha-front.jpg'/>
<
meta name='
reference'
content='
http://www.nist.gov/vrml.html '/>
<
meta name='
reference'
content='
http://xsun.sdct.itl.nist.gov/~mkass/vts/html/vrml.html '/>
<
meta name='
creator'
content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<
meta name='
title'
content='
unlit_greyscale_texture_alpha.x3d'/>
<
meta name='
disclaimer'
content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at
http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<
meta name='
translator'
content='
Michael Kass NIST, Don Brutzman NPS'/>
<
meta name='
translated'
content='
21 January 2001'/>
<
meta name='
modified'
content='
24 January 2011'/>
<
meta name='
description'
content='
Test unlit, transparent greyscale textured geometry with alpha-opacity. Using a transparent greyscale ImageTexture with no Material node present, a row of geometry primitives, followed by a row containing an Extrusion, an ElevationGrid and and IndexedFaceSet geometry should be displayed as transparent geometry with only the greyscale VTS characters appearing on the transparent texture background.'/>
<
meta name='
identifier'
content='
http://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Appearance/unlit_greyscale_texture_alpha.x3d '/>
<
meta name='
generator'
content='
Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<
meta name='
generator'
content='
X3D-Edit 3.2,
https://savage.nps.edu/X3D-Edit'/>
<
meta name='
license'
content='
../../license.html'/>