<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchangeversion='3.0xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation=' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='texturetransform.x3d'/>
<meta name='imagecontent='texturetransform-front.jpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://xsun.sdct.itl.nist.gov/~mkass/vts/html/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='createdcontent='21 January 2001'/>
<meta name='modifiedcontent='23 January 2011'/>
<meta name='descriptioncontent='Test of the textureTransform field of the Appearance node by applying rotations of (left to right) 0, 90, 180, 270 and 360 degrees to an ImageTexture mapped to the faces of primitive geometry. The result is (for all geometry faces): the first column of geometry should show the VTS logo with the horizontal texture direction corresponding to the -X coordinate direction, and the vertical texture direction corresponding to -Y direction. The second column of geometry should map the VTS logo with the positive horizontal direction corresponding to the -Y direction, and the positive vertical axis in the +X direction. The third column should show the positive horizontal axis at +45 degrees (counterclockwise) from the +X direction, and the vertical texture direction corresponding to +45 degrees (counterclockwise) from the Y direction. The fourth column should show the positive horizontal texture axis in the +Y direction, and the positive vertical axis in the -X direction. The fifth column should show the VTS logo with the horizontal texture direction corresponding to the -X coordinate direction, and the vertical texture direction corresponding to -Y direction.'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/Appearance/texturetransform.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF node: VTS
Index for Viewpoint images: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->
<Scene>
<Group>
<Viewpoint description='Front Vieworientation='0 1 0 0position='0 0 15'/>
<Viewpoint description='Rear Vieworientation='0 1 0 3.14position='0 0 -15'/>
<Viewpoint description='Top Vieworientation='1 0 0 -1.57position='0 15 0'/>
<Viewpoint description='Bottom Vieworientation='1 0 0 1.57position='0 -15 0'/>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='15 0 0'/>
<Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-15 0 0'/>
</Group>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"transitionType='"ANIMATE"'/>
<DirectionalLight ambientIntensity='1intensity='0.2'/>
<DirectionalLight ambientIntensity='1direction='0 0 1intensity='0.2'/>
<Transform translation='-4 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture DEF='VTS'
  url=' "../../vts.jpg" "http://www.web3d.org/x3d/content/examples/ConformanceNist/vts.jpg" '/>
<TextureTransform scale='2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-2 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='1.57scale='2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='0 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='3.14scale='2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='2 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='4.71scale='2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='4 -0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='6.28scale='2 2'/>
<Material/>
</Appearance>
<Sphere radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-4 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform scale='2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='-2 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='1.57scale='2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='0 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='3.14scale='2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='2 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='4.71scale='2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='4 -2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='6.28scale='2 2'/>
<Material/>
</Appearance>
<Box size='1 1 1'/>
</Shape>
</Transform>
<Transform translation='-4 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform scale='2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5height='1'/>
</Shape>
</Transform>
<Transform translation='-2 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='1.57scale='2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5height='1'/>
</Shape>
</Transform>
<Transform translation='0 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='3.14scale='2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5height='1'/>
</Shape>
</Transform>
<Transform translation='2 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='4.71scale='2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5height='1'/>
</Shape>
</Transform>
<Transform translation='4 2.5 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='6.28scale='2 2'/>
<Material/>
</Appearance>
<Cone bottomRadius='0.5height='1'/>
</Shape>
</Transform>
<Transform translation='-4 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform scale='2 2'/>
<Material/>
</Appearance>
<Cylinder height='1radius='0.5'/>
</Shape>
</Transform>
<Transform translation='-2 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='1.57scale='2 2'/>
<Material/>
</Appearance>
<Cylinder height='1radius='0.5'/>
</Shape>
</Transform>
<Transform translation='0 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='3.14scale='2 2'/>
<Material/>
</Appearance>
<Cylinder height='1radius='0.5'/>
</Shape>
</Transform>
<Transform translation='2 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='4.71scale='2 2'/>
<Material/>
</Appearance>
<Cylinder height='1radius='0.5'/>
</Shape>
</Transform>
<Transform translation='4 0.75 0'>
<Shape>
<Appearance>
<ImageTexture USE='VTS'/>
<TextureTransform rotation='6.28scale='2 2'/>
<Material/>
</Appearance>
<Cylinder height='1radius='0.5'/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF node: VTS
Index for Viewpoint images: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/> -->