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ConformanceNist X3D Examples Archive

  
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The ConformanceNist X3D Examples Archive was converted from the original VRML Test Suite (VTS) that was produced by a team at the U.S. National Institute of Science and Technology (NIST) in 1999.

This open-source archive was designed using an interactive conformance testing methodology that continues to work well today. It provides a huge number of rendering and behavior examples to help verify X3D scene and player conformance matching the Immersive Profile of the X3D Specification.


X3D Resources 11 Sections, 57 Chapters, 732 Models Archive Information and Zip

Appearance    Bindable Nodes    Geometric Properties    Geometry    Grouping Nodes    Interpolators    Lights    Miscellaneous    Sensors    Sounds    Special Groups   
 
  Appearance
Appearance Font Style Image Texture
Material Movie Texture Pixel Texture
Texture Transform
 
  Bindable Nodes
Background Fog Navigation Info
Viewpoint
 
  Geometric Properties
Color Coordinate Normal
Texture Coordinate
 
  Geometry
Box Cone Cylinder
Elevation Grid Extrusion Indexed Face Set
Indexed Line Set Point Set Shape
Sphere Text
 
  Grouping Nodes
Anchor Billboard Collision
Group Transform
 
  Interpolators
Color Interpolator Coordinate Interpolator Normal Interpolator
Orientation Interpolator Position Interpolator Scalar Interpolator
 
  Lights
Directional Light Point Light Spot Light
 
  Miscellaneous
EXTERNPROTO PROTO Script
World Info
 
  Sensors
Cylinder Sensor Keyboard Plane Sensor
Proximity Sensor Sphere Sensor Time Sensor
Touch Sensor Visibility Sensor
 
  Sounds
Audio Clip Sound
 
  Special Groups
Inline LOD Switch

  Section Links and Chapter Summaries   0 X3D Scenes
   Appearance
  Chapter Summary Appearance Chapter Viewpoint Slideshow to top
  Chapter Summary Font Style Chapter Viewpoint Slideshow to top
  Chapter Summary Image Texture Chapter Viewpoint Slideshow to top
  Chapter Summary Material Chapter Viewpoint Slideshow to top
  Chapter Summary Movie Texture Chapter Viewpoint Slideshow to top
  Chapter Summary Pixel Texture Chapter Viewpoint Slideshow to top
  Chapter Summary Texture Transform Chapter Viewpoint Slideshow to top
   Bindable Nodes
  Chapter Summary Background Chapter Viewpoint Slideshow to top
  Chapter Summary Fog Chapter Viewpoint Slideshow to top
  Chapter Summary Navigation Info Chapter Viewpoint Slideshow to top
  Chapter Summary Viewpoint Chapter Viewpoint Slideshow to top
   Geometric Properties
  Chapter Summary Color Chapter Viewpoint Slideshow to top
  Chapter Summary Coordinate Chapter Viewpoint Slideshow to top
  Chapter Summary Normal Chapter Viewpoint Slideshow to top
  Chapter Summary Texture Coordinate Chapter Viewpoint Slideshow to top
   Geometry
  Chapter Summary Box Chapter Viewpoint Slideshow to top
  Chapter Summary Cone Chapter Viewpoint Slideshow to top
  Chapter Summary Cylinder Chapter Viewpoint Slideshow to top
  Chapter Summary Elevation Grid Chapter Viewpoint Slideshow to top
  Chapter Summary Extrusion Chapter Viewpoint Slideshow to top
  Chapter Summary Indexed Face Set Chapter Viewpoint Slideshow to top
  Chapter Summary Indexed Line Set Chapter Viewpoint Slideshow to top
  Chapter Summary Point Set Chapter Viewpoint Slideshow to top
  Chapter Summary Shape Chapter Viewpoint Slideshow to top
  Chapter Summary Sphere Chapter Viewpoint Slideshow to top
  Chapter Summary Text Chapter Viewpoint Slideshow to top
   Grouping Nodes
  Chapter Summary Anchor Chapter Viewpoint Slideshow to top
  Chapter Summary Billboard Chapter Viewpoint Slideshow to top
  Chapter Summary Collision Chapter Viewpoint Slideshow to top
  Chapter Summary Group Chapter Viewpoint Slideshow to top
  Chapter Summary Transform Chapter Viewpoint Slideshow to top
   Interpolators
  Chapter Summary Color Interpolator Chapter Viewpoint Slideshow to top
  Chapter Summary Coordinate Interpolator Chapter Viewpoint Slideshow to top
  Chapter Summary Normal Interpolator Chapter Viewpoint Slideshow to top
  Chapter Summary Orientation Interpolator Chapter Viewpoint Slideshow to top
  Chapter Summary Position Interpolator Chapter Viewpoint Slideshow to top
  Chapter Summary Scalar Interpolator Chapter Viewpoint Slideshow to top
   Lights
  Chapter Summary Directional Light Chapter Viewpoint Slideshow to top
  Chapter Summary Point Light Chapter Viewpoint Slideshow to top
  Chapter Summary Spot Light Chapter Viewpoint Slideshow to top
   Miscellaneous
  Chapter Summary EXTERNPROTO Chapter Viewpoint Slideshow to top
  Chapter Summary PROTO Chapter Viewpoint Slideshow to top
  Chapter Summary Script Chapter Viewpoint Slideshow to top
  Chapter Summary World Info Chapter Viewpoint Slideshow to top
   Sensors
  Chapter Summary Cylinder Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Keyboard Chapter Viewpoint Slideshow to top
  Chapter Summary Plane Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Proximity Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Sphere Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Time Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Touch Sensor Chapter Viewpoint Slideshow to top
  Chapter Summary Visibility Sensor Chapter Viewpoint Slideshow to top
   Sounds
  Chapter Summary Audio Clip Chapter Viewpoint Slideshow to top
  Chapter Summary Sound Chapter Viewpoint Slideshow to top
   Special Groups
  Chapter Summary Inline Chapter Viewpoint Slideshow to top
  Chapter Summary LOD Chapter Viewpoint Slideshow to top
  Chapter Summary Switch Chapter Viewpoint Slideshow to top

Appearance    Bindable Nodes    Geometric Properties    Geometry    Grouping Nodes    Interpolators    Lights    Miscellaneous    Sensors    Sounds    Special Groups   

to top Online at
http://www.web3d.org/x3d/content/examples/ConformanceNist

Master source code archive is under subversion control at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist

Point of contact:
Don Brutzman (brutzman at nps.edu)
README.txt
Open-Source License
Validate XHTML 1.1 Content Catalog XML
Autogenerated 5 December 2016

Also available: current and archived nightly builds and distributions of these examples, all published under an Open-Source License.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.