<
meta name='
MovingImage'
content='
test-com-attenuationspecial-movie.mpg'/>
<
meta name='
reference'
content='
http://www.nist.gov/vrml.html '/>
<
meta name='
reference'
content='
http://xsun.sdct.itl.nist.gov/~mkass/vts/html/vrml.html '/>
<
meta name='
creator'
content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<
meta name='
title'
content='
test-com-attenuationspecial.x3d'/>
<
meta name='
disclaimer'
content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at
http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<
meta name='
translator'
content='
Michael Kass NIST, Don Brutzman NPS'/>
<
meta name='
translated'
content='
21 January 2001'/>
<
meta name='
modified'
content='
23 January 2011'/>
<
meta name='
description'
content='
This test checks the special attenuation value of 0 0 0. This value should produce the same behaviour as 1 0 0 (the default value). The light should not attenuate as long as the objects are within the radius of the light. The objects in question are a set of complex geometry (cone, spehere, box and cylinder). The test starts by clicking on the text above the geometry. The objects will move further away from the light along the -Z axis and stop at position Z = -50 The intensity of the light should not change at any time during the animation.'/>
<
meta name='
identifier'
content='
http://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/PointLight/test-com-attenuationspecial.x3d '/>
<
meta name='
generator'
content='
Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<
meta name='
generator'
content='
X3D-Edit 3.2,
https://savage.nps.edu/X3D-Edit'/>
<
meta name='
license'
content='
../../license.html'/>