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title'
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jumpcut_proximitysensor.x3d'/>
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meta name='
reference'
content='
http://www.nist.gov/vrml.html '/>
<
meta name='
reference'
content='
http://xsun.sdct.itl.nist.gov/~mkass/vts/html/vrml.html '/>
<
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creator'
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http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
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disclaimer'
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This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at
http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<
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translator'
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Michael Kass NIST, Don Brutzman NPS'/>
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translated'
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21 January 2001'/>
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modified'
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27 January 2011'/>
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description'
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Test jumpcut with ProximitySensor events. The initial Viewpoint in this world is outside of a ProximitySensor cube. A Second Viewpoint node is at the center of the ProximitySensor (the origin of the local coordinate system). Indicating the Box geometry in the world creates a "jumpcut" between the first and second Viewpoint. The enterTime of the ProximitySensor should be identical to the bindTime of Viewpoint 2 (at the origin of the coordinate system). The exitTime of the ProximitySensor should equal the bindTime of Viewpoint 1 (located outside of the ProximitySensor) . As a result, Text at the bottom of the world should indicate pass/fail of the time events being equal for enterTime and exitTime.'/>
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meta name='
identifier'
content='
http://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/jumpcut_proximitysensor.x3d '/>
<
meta name='
generator'
content='
Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<
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generator'
content='
X3D-Edit 3.2,
https://savage.nps.edu/X3D-Edit'/>
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license'
content='
../../license.html'/>