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image'
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default_binding_proto-front.jpg'/>
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reference'
content='
http://www.nist.gov/vrml.html '/>
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reference'
content='
http://xsun.sdct.itl.nist.gov/~mkass/vts/html/vrml.html '/>
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meta name='
creator'
content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
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meta name='
title'
content='
default_binding_proto.x3d'/>
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disclaimer'
content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at
http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<
meta name='
translator'
content='
Michael Kass NIST, Don Brutzman NPS'/>
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meta name='
translated'
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21 January 2001'/>
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modified'
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27 February 2011'/>
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description'
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Test a PROTO Viewpoint. A Viewpoint node is defined inside a PROTO definition in this world. That PROTO is then instantiated in the world. The result should be: that Viewpoint should be bound to the Viewpoint stack. A RIGHT side Viewpoint node is defined inside A PROTO definition, then instantiated in the world file. As a result, the viewer should see a cubic geometry with the word RIGHT displayed on its face, and Text geometry at the bottom of the world indicating that the Viewpoint position is 10 0 0.'/>
<
meta name='
identifier'
content='
http://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_proto.x3d '/>
<
meta name='
generator'
content='
Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<
meta name='
generator'
content='
X3D-Edit 3.2,
https://savage.nps.edu/X3D-Edit'/>
<
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license'
content='
../../license.html'/>