Class DeadReckoningComparisons

java.lang.Object
Basic.StudentProjects.DeadReckoningComparisons

public class DeadReckoningComparisons extends Object

Compare different dead-reckoning algorithms to see relative effects of velocity and acceleration on animation smoothness.

Related links: Catalog page DeadReckoningComparisons, source DeadReckoningComparisons.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title DeadReckoningComparisons.x3d
description Compare different dead-reckoning algorithms to see relative effects of velocity and acceleration on animation smoothness.
creator Brian Hittner
translator Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html
created 11 June 2003
translated 12 June 2003
modified 20 October 2019
version 1.0
reference DeadReckoningComparisons/Project4.java
reference vrml97.jar
reference DeadReckoningComparisons/README.TXT
warning CLASSPATH needs to include location of DeadReckoningComparisons/Project4.jar
subject dead reckoning
identifier https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/DeadReckoningComparisons.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.