Class LOA1_KneelAnimation

java.lang.Object
Basic.HumanoidAnimation.LOA1_KneelAnimation

public class LOA1_KneelAnimation
extends java.lang.Object

Humanoid animation prototype reusable by any Humanoid.

Related links: LOA1_KneelAnimation.java source, LOA1_KneelAnimation catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title LOA1_KneelAnimation.x3d
description Humanoid animation prototype reusable by any Humanoid.
creator Tom Miller
translator Curt Blais
translated 1 December 2001
modified 20 October 2019
reference http://www.ballreich.net/vrml/h-anim/nancy_h-anim.wrl
reference http://www.h-anim.org/Models/H-Anim2001/boxman/protos/LOA1_WalkAnimation.wrl
reference http://www.h-anim.org
reference http://h-anim.org/Models
reference http://h-anim.org/Nodes
subject Nancy kneel Animation H-Anim 2001
identifier https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/LOA1_KneelAnimation.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    LOA1_KneelAnimation()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait