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X3D Example Archives: Basic, VRML 97 Specification

[1] ChopperBody.x3d - (default X3D view from 0 0 10)
Chapter Viewpoint Slideshow

Virtual Reality Modeling Language (VRML97)

The VRML97 Specification was the second-generation predecessor specification that eventually led to the X3D Graphics International Standard, maintaining full compatibility with the X3D ClassicVRML Encoding.

Many 3D graphics systems support the Virtual Reality Modeling Language (VRML97). These scenes support the Examples section of the VRML97 specification.

The baseline source kept under version control is in .x3d form, and the autogenerated products include versions using the VRML97 .wrl file extension. These examples are maintained for historic reasons and interoperability testing. Backwards compatibility of scenes remains a significant strength of the X3D specification, which includes a fully interoperable ClassicVRML file encoding as well as numerous conversion and translation tools.

Historic predecessor document references include the VRML Script Node Authoring Interface proposal of 6 October 1996, and the Virtual Reality Modeling Language (VRML) 1.0 Specification of 26 May 1995.

22 X3D Scenes      27 Viewpoint Snapshots
ChopperBody
Chopper Body    
  [1] ChopperBody.x3d - (default X3D view from 0 0 10)

ChopperRotor
Chopper Rotor    
  [2] ChopperRotor.x3d - (default X3D view from 0 0 10)

Example02
Example 02    
  [3] Example02.x3d - (default X3D view from 0 0 10)

Example03
Example 03    
  [4] Example03.x3d - (default X3D view from 0 0 10)

Example04
Example 04    
  [5] Example04.x3d - (default X3D view from 0 0 10)

Example05
Example 05    
  [6] Example05.x3d - (default X3D view from 0 0 10)

Example06
Example 06    
  [7] Example06.x3d - (default X3D view from 0 0 10)

Example07
Example 07    
  [8] Example07.x3d - (default X3D view from 0 0 10)

Example08
Example 08    
  [9] Example08.x3d - Example view

  [10] Example08.x3d - (default X3D view from 0 0 10)

Example09
Example 09    
  [11] Example09.x3d - (default X3D view from 0 0 10)

Example10
Example 10    
 [12] Example10.x3d - (default X3D view from 0 0 10)
Example11
Example 11    
  [13] Example11.x3d - (default X3D view from 0 0 10)

Example12
Example 12    
  [14] Example12.x3d - (default X3D view from 0 0 10)

Example13_2
Example 13 2    
  [15] Example13_2.x3d - (default X3D view from 0 0 10)

Example13_3
Example 13 3    
  [16] Example13_3.x3d - (default X3D view from 0 0 10)

Example15
Example 15    
  [17] Example15.x3d - zoom in

  [18] Example15.x3d - (default X3D view from 0 0 10)

Example16
Example 16    
  [19] Example16.x3d - Example 16

  [20] Example16.x3d - (default X3D view from 0 0 10)

Example17
Example 17    
  [21] Example17.x3d - Tour Guide

  [22] Example17.x3d - (default X3D view from 0 0 10)

Example18
Example 18    
  [23] Example18.x3d - Viewpoint

  [24] Example18.x3d - (default X3D view from 0 0 10)

Example19
Example 19    
  [25] Example19.x3d - Touch ball to trigger events

  [26] Example19.x3d - (default X3D view from 0 0 10)

RefractiveMaterial
Refractive Material    
  [27] RefractiveMaterial.x3d - (default X3D view from 0 0 10)

Rotor
Rotor    
  [28] Rotor.x3d - (default X3D view from 0 0 10)

 

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