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X3D Example Archives: Basic, Humanoid Animation

[1] AllenDutton.x3d - Inclined View
Chapter Viewpoint Slideshow
Humanoid Animation (H-Anim)

Humanoid Animation (HAnim) supports composed modeling of skeletons and skin, using either simple (cartoon) or highly detailed (anatomically correct) fidelity.

These Humanoid Animation (H-Anim) examples support the ISO Humanoid Animation (H-Anim) Specification with a corresponding specification for ISO X3D Abstract Specification H-Anim component.

The H-Anim Working Group Executive Summary summarizes current capabilities. Prior original efforts can be found online at hanim.org. Significant additional work is being considered by renewed efforts documented on the H-Anim Working Group Wiki. Tool builders may benefit from using convenient tables of enumeration values extracted from the H-Anim Specification.

A supporting H-Anim chapter slideset is available online via X3dGraphics.com. Related work appears in the Medical examples.

49 X3D Scenes                 45 Viewpoint Snapshots

AllenDutton
Allen Dutton.x3d    
[1] AllenDutton.x3d - Inclined View
[2] AllenDutton.x3d - Front View
[3] AllenDutton.x3d - Side View
[4] AllenDutton.x3d - Top View
[5] AllenDutton.x3d - (default X3D view from 0 0 10)

AllenDuttonBlurryMotion
Allen Dutton Blurry Motion.x3d    
[6] AllenDuttonBlurryMotion.x3d - Inclined View
[7] AllenDuttonBlurryMotion.x3d - Front View
[8] AllenDuttonBlurryMotion.x3d - Side View
[9] AllenDuttonBlurryMotion.x3d - Top View
[10] AllenDuttonBlurryMotion.x3d - (default X3D view from 0 0 10)

AllenDuttonProtoInstances
Allen Dutton Proto Instances.x3d    
[11] AllenDuttonProtoInstances.x3d - Inclined View
[12] AllenDuttonProtoInstances.x3d - Front View
[13] AllenDuttonProtoInstances.x3d - Side View
[14] AllenDuttonProtoInstances.x3d - Top View
[15] AllenDuttonProtoInstances.x3d - (default X3D view from 0 0 10)

AllenStandShootRifleM24
Allen Stand Shoot Rifle M 24.x3d    
[16] AllenStandShootRifleM24.x3d - Allen Rifle Shooting Position
[17] AllenStandShootRifleM24.x3d - Allen Back Viewpoint
[18] AllenStandShootRifleM24.x3d - Allen Above Viewpoint
[19] AllenStandShootRifleM24.x3d - (default X3D view from 0 0 10)

BoxMan
Box Man.x3d    
[20] BoxMan.x3d - Inclined View
[21] BoxMan.x3d - Front View
[22] BoxMan.x3d - Right-side View
[23] BoxMan.x3d - Left-side View
[24] BoxMan.x3d - Top View
[25] BoxMan.x3d - (default X3D view from 0 0 10)

BoxManAnimationPanel
Box Man Animation Panel.x3d    
[26] BoxManAnimationPanel.x3d - Inclined View
[27] BoxManAnimationPanel.x3d - Front View
[28] BoxManAnimationPanel.x3d - Right-side View
[29] BoxManAnimationPanel.x3d - Left-side View
[30] BoxManAnimationPanel.x3d - Top View
[31] BoxManAnimationPanel.x3d - (default X3D view from 0 0 10)

Bubbles
Bubbles.x3d    
[32] Bubbles.x3d - (default X3D view from 0 0 10)

DiamondManLOA_0
Diamond Man LOA 0.x3d    
[33] DiamondManLOA_0.x3d - Inclined View
[34] DiamondManLOA_0.x3d - Front View
[35] DiamondManLOA_0.x3d - Side View
[36] DiamondManLOA_0.x3d - Top View
[37] DiamondManLOA_0.x3d - (default X3D view from 0 0 10)

DiamondManLOA_1
Diamond Man LOA 1.x3d    
[38] DiamondManLOA_1.x3d - Inclined View
[39] DiamondManLOA_1.x3d - Front View
[40] DiamondManLOA_1.x3d - Side View
[41] DiamondManLOA_1.x3d - Top View
[42] DiamondManLOA_1.x3d - (default X3D view from 0 0 10)

DiamondManLOA_2
Diamond Man LOA 2.x3d    
[43] DiamondManLOA_2.x3d - Front View
[44] DiamondManLOA_2.x3d - Side View
[45] DiamondManLOA_2.x3d - Top View
[46] DiamondManLOA_2.x3d - Humanoid Root View
[47] DiamondManLOA_2.x3d - Inclined View
[48] DiamondManLOA_2.x3d - (default X3D view from 0 0 10)

HAnimBehaviorPrototypes
HAnim Behavior Prototypes.x3d    
[49] HAnimBehaviorPrototypes.x3d - (default X3D view from 0 0 10)

HAnimModelFootLeft
HAnim Model Foot Left.x3d    
[50] HAnimModelFootLeft.x3d - (default X3D view from 0 0 10)

HAnimModelFootRight
HAnim Model Foot Right.x3d    
[51] HAnimModelFootRight.x3d - (default X3D view from 0 0 10)

HAnimModelHandLeft
HAnim Model Hand Left.x3d    
[52] HAnimModelHandLeft.x3d - (default X3D view from 0 0 10)

HAnimModelHandRight
HAnim Model Hand Right.x3d    
[53] HAnimModelHandRight.x3d - (default X3D view from 0 0 10)

HAnimModelsHandsFeet
HAnim Models Hands Feet.x3d    
[54] HAnimModelsHandsFeet.x3d - Hands and feet 10m
[55] HAnimModelsHandsFeet.x3d - Hands and feet 1.7m
[56] HAnimModelsHandsFeet.x3d - (default X3D view from 0 0 10)

HAnimPrototypes
HAnim Prototypes.x3d    
[57] HAnimPrototypes.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Illustrated
HAnim Specification LOA 3 Illustrated.x3d    
[58] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front
[59] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Close
[60] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Closer
[61] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Face
[62] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Right Side
[63] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Right Side Close
[64] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Left Side Close
[65] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Left Side
[66] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Top
[67] HAnimSpecificationLOA3Illustrated.x3d - l_eyeball_site_viewpoint looking forward
[68] HAnimSpecificationLOA3Illustrated.x3d - r_eyeball_site_viewpoint looking forward
[69] HAnimSpecificationLOA3Illustrated.x3d - left hand front
[70] HAnimSpecificationLOA3Illustrated.x3d - right hand front
[71] HAnimSpecificationLOA3Illustrated.x3d - left inclined
[72] HAnimSpecificationLOA3Illustrated.x3d - right inclined
[73] HAnimSpecificationLOA3Illustrated.x3d - front
[74] HAnimSpecificationLOA3Illustrated.x3d - back
[75] HAnimSpecificationLOA3Illustrated.x3d - left side
[76] HAnimSpecificationLOA3Illustrated.x3d - Top
[77] HAnimSpecificationLOA3Illustrated.x3d - front close
[78] HAnimSpecificationLOA3Illustrated.x3d - side close
[79] HAnimSpecificationLOA3Illustrated.x3d - head front close
[80] HAnimSpecificationLOA3Illustrated.x3d - chest front close
[81] HAnimSpecificationLOA3Illustrated.x3d - pelvis front close
[82] HAnimSpecificationLOA3Illustrated.x3d - knees front close
[83] HAnimSpecificationLOA3Illustrated.x3d - feet front close
[84] HAnimSpecificationLOA3Illustrated.x3d - eye level looking forward
[85] HAnimSpecificationLOA3Illustrated.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Invisible
HAnim Specification LOA 3 Invisible.x3d    
[86] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front
[87] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Close
[88] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Closer
[89] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Face
[90] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Right Side
[91] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Right Side Close
[92] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Left Side Close
[93] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Left Side
[94] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Top
[95] HAnimSpecificationLOA3Invisible.x3d - l_eyeball_site_viewpoint looking forward
[96] HAnimSpecificationLOA3Invisible.x3d - r_eyeball_site_viewpoint looking forward
[97] HAnimSpecificationLOA3Invisible.x3d - left hand front
[98] HAnimSpecificationLOA3Invisible.x3d - right hand front
[99] HAnimSpecificationLOA3Invisible.x3d - left inclined
[100] HAnimSpecificationLOA3Invisible.x3d - right inclined
[101] HAnimSpecificationLOA3Invisible.x3d - front
[102] HAnimSpecificationLOA3Invisible.x3d - back
[103] HAnimSpecificationLOA3Invisible.x3d - left side
[104] HAnimSpecificationLOA3Invisible.x3d - Top
[105] HAnimSpecificationLOA3Invisible.x3d - front close
[106] HAnimSpecificationLOA3Invisible.x3d - side close
[107] HAnimSpecificationLOA3Invisible.x3d - head front close
[108] HAnimSpecificationLOA3Invisible.x3d - chest front close
[109] HAnimSpecificationLOA3Invisible.x3d - pelvis front close
[110] HAnimSpecificationLOA3Invisible.x3d - knees front close
[111] HAnimSpecificationLOA3Invisible.x3d - feet front close
[112] HAnimSpecificationLOA3Invisible.x3d - eye level looking forward
[113] HAnimSpecificationLOA3Invisible.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Motion
HAnim Specification LOA 3 Motion.x3d    
[114] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front
[115] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Close
[116] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Closer
[117] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Face
[118] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Right Side
[119] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Right Side Close
[120] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Left Side Close
[121] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Left Side
[122] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Top
[123] HAnimSpecificationLOA3Motion.x3d - l_eyeball_site_viewpoint looking forward
[124] HAnimSpecificationLOA3Motion.x3d - r_eyeball_site_viewpoint looking forward
[125] HAnimSpecificationLOA3Motion.x3d - left hand front
[126] HAnimSpecificationLOA3Motion.x3d - right hand front
[127] HAnimSpecificationLOA3Motion.x3d - left inclined
[128] HAnimSpecificationLOA3Motion.x3d - right inclined
[129] HAnimSpecificationLOA3Motion.x3d - front
[130] HAnimSpecificationLOA3Motion.x3d - back
[131] HAnimSpecificationLOA3Motion.x3d - left side
[132] HAnimSpecificationLOA3Motion.x3d - Top
[133] HAnimSpecificationLOA3Motion.x3d - front close
[134] HAnimSpecificationLOA3Motion.x3d - side close
[135] HAnimSpecificationLOA3Motion.x3d - head front close
[136] HAnimSpecificationLOA3Motion.x3d - chest front close
[137] HAnimSpecificationLOA3Motion.x3d - pelvis front close
[138] HAnimSpecificationLOA3Motion.x3d - knees front close
[139] HAnimSpecificationLOA3Motion.x3d - feet front close
[140] HAnimSpecificationLOA3Motion.x3d - eye level looking forward
[141] HAnimSpecificationLOA3Motion.x3d - (default X3D view from 0 0 10)

InterchangableActorsViaDynamicRoutingPrototypes
Interchangable Actors Via Dynamic Routing Prototypes.x3d    
[142] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Inclined View
[143] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Front View
[144] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Side View
[145] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Top View
[146] InterchangableActorsViaDynamicRoutingPrototypes.x3d -

JoeSkinTexcoordDisplacerKick
Joe Skin Texcoord Displacer Kick.x3d    
[147] JoeSkinTexcoordDisplacerKick.x3d - Scene_Inclined View
[148] JoeSkinTexcoordDisplacerKick.x3d - Scene_Front View
[149] JoeSkinTexcoordDisplacerKick.x3d - Scene_Side View
[150] JoeSkinTexcoordDisplacerKick.x3d - Scene_Back View
[151] JoeSkinTexcoordDisplacerKick.x3d - Scene_Top View
[152] JoeSkinTexcoordDisplacerKick.x3d - Joe_HAnim Root Coordinate Axes View
[153] JoeSkinTexcoordDisplacerKick.x3d - Ball View
[154] JoeSkinTexcoordDisplacerKick.x3d - (default X3D view from 0 0 10)

KoreanCharacter01Jin
Korean Character 01 Jin.x3d    
[155] KoreanCharacter01Jin.x3d - Jin
[156] KoreanCharacter01Jin.x3d - (default X3D view from 0 0 10)

KoreanCharacter02Chul
Korean Character 02 Chul.x3d    
[157] KoreanCharacter02Chul.x3d - Chul
[158] KoreanCharacter02Chul.x3d - (default X3D view from 0 0 10)

KoreanCharacter03Hyun
Korean Character 03 Hyun.x3d    
[159] KoreanCharacter03Hyun.x3d - Hyun
[160] KoreanCharacter03Hyun.x3d - (default X3D view from 0 0 10)

KoreanCharacter04Young
Korean Character 04 Young.x3d    
[161] KoreanCharacter04Young.x3d - Young
[162] KoreanCharacter04Young.x3d - (default X3D view from 0 0 10)

KoreanCharacter05Ju
Korean Character 05 Ju.x3d    
[163] KoreanCharacter05Ju.x3d - Ju
[164] KoreanCharacter05Ju.x3d - (default X3D view from 0 0 10)

KoreanCharacter06Ga
Korean Character 06 Ga.x3d    
[165] KoreanCharacter06Ga.x3d - Ga
[166] KoreanCharacter06Ga.x3d - (default X3D view from 0 0 10)

KoreanCharacter07No
Korean Character 07 No.x3d    
[167] KoreanCharacter07No.x3d - No
[168] KoreanCharacter07No.x3d - (default X3D view from 0 0 10)

KoreanCharacter08Da
Korean Character 08 Da.x3d    
[169] KoreanCharacter08Da.x3d - Da
[170] KoreanCharacter08Da.x3d - (default X3D view from 0 0 10)

KoreanCharacter09Ru
Korean Character 09 Ru.x3d    
[171] KoreanCharacter09Ru.x3d - Ru
[172] KoreanCharacter09Ru.x3d - (default X3D view from 0 0 10)

KoreanCharacter10Mi
Korean Character 10 Mi.x3d    
[173] KoreanCharacter10Mi.x3d - Mi
[174] KoreanCharacter10Mi.x3d - (default X3D view from 0 0 10)

KoreanCharacter11Min
Korean Character 11 Min.x3d    
[175] KoreanCharacter11Min.x3d - Min
[176] KoreanCharacter11Min.x3d - (default X3D view from 0 0 10)

KoreanCharacter12Sun
Korean Character 12 Sun.x3d    
[177] KoreanCharacter12Sun.x3d - Sun
[178] KoreanCharacter12Sun.x3d - (default X3D view from 0 0 10)

LOA1_JumpAnimation
LOA 1 Jump Animation.x3d    
[179] LOA1_JumpAnimation.x3d - (default X3D view from 0 0 10)

LOA1_KneelAnimation
LOA 1 Kneel Animation.x3d    
[180] LOA1_KneelAnimation.x3d - (default X3D view from 0 0 10)

LOA1_RunAnimation
LOA 1 Run Animation.x3d    
[181] LOA1_RunAnimation.x3d - (default X3D view from 0 0 10)

LOA1_StandAnimation
LOA 1 Stand Animation.x3d    
[182] LOA1_StandAnimation.x3d - (default X3D view from 0 0 10)

LOA1_StopAnimation
LOA 1 Stop Animation.x3d    
[183] LOA1_StopAnimation.x3d - (default X3D view from 0 0 10)

LOA1_SwimmingFlutterKickAnimation
LOA 1 Swimming Flutter Kick Animation.x3d    
[184] LOA1_SwimmingFlutterKickAnimation.x3d - LOA1_SwimmingFlutterKickAnimation scene
[185] LOA1_SwimmingFlutterKickAnimation.x3d - (default X3D view)

LOA1_WalkAnimation
LOA 1 Walk Animation.x3d    
[186] LOA1_WalkAnimation.x3d - (default X3D view from 0 0 10)

Marine
Marine.x3d    
[187] Marine.x3d - Sailor Front
[188] Marine.x3d - Sailor Back
[189] Marine.x3d - (default X3D view from 0 0 10)

MaskAndSnorkel
Mask And Snorkel.x3d    
[190] MaskAndSnorkel.x3d - (default X3D view from 0 0 10)

NancyDiving
Nancy Diving.x3d    
[191] NancyDiving.x3d - Nancy diving, view from right side
[192] NancyDiving.x3d - Nancy diving, view from below
[193] NancyDiving.x3d - Nancy diving, view from ahead
[194] NancyDiving.x3d - Nancy diving, view from left side
[195] NancyDiving.x3d - Nancy diving view from behind
[196] NancyDiving.x3d - Nancy diving view from above
[197] NancyDiving.x3d - Nancy diving, view through her goggles
[198] NancyDiving.x3d - (default X3D view from 0 0 10)

NancyDivingProtoInstances
Nancy Diving Proto Instances.x3d    
[199] NancyDivingProtoInstances.x3d - Nancy diving default viewpoint
[200] NancyDivingProtoInstances.x3d - Nancy front viewpoint
[201] NancyDivingProtoInstances.x3d - Nancy above viewpoint
[202] NancyDivingProtoInstances.x3d - Nancy back viewpoint
[203] NancyDivingProtoInstances.x3d - Nancy side viewpoint
[204] NancyDivingProtoInstances.x3d - Nancy viewpoint through her goggles
[205] NancyDivingProtoInstances.x3d - (default X3D view from 0 0 10)

NancyNativeTags
Nancy Native Tags.x3d    
[206] NancyNativeTags.x3d - Inclined View
[207] NancyNativeTags.x3d - Front View
[208] NancyNativeTags.x3d - Side View
[209] NancyNativeTags.x3d - Top View
[210] NancyNativeTags.x3d - (default X3D view from 0 0 10)

NancyPrototypes
Nancy Prototypes.x3d    
[211] NancyPrototypes.x3d - Inclined View
[212] NancyPrototypes.x3d - Front View
[213] NancyPrototypes.x3d - Side View
[214] NancyPrototypes.x3d - Top View
[215] NancyPrototypes.x3d - (default X3D view from 0 0 10)

NancyStandShootRifleM24
Nancy Stand Shoot Rifle M 24.x3d    
[216] NancyStandShootRifleM24.x3d - Nancy Rifle Shooting Position
[217] NancyStandShootRifleM24.x3d - Nancy Side Viewpoint
[218] NancyStandShootRifleM24.x3d - Nancy Above Viewpoint
[219] NancyStandShootRifleM24.x3d - (default X3D view from 0 0 10)

ScubaTank
Scuba Tank.x3d    
[220] ScubaTank.x3d - (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/viewpointSlideshow.html

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Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/_viewpoints

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