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X3D Example Archives: Basic, Humanoid Animation

[1] AllenDutton.x3d - Inclined View
Chapter Viewpoint Slideshow
Humanoid Animation (HAnim)

Humanoid Animation (HAnim) supports composed modeling of skeletons and skin, using either simple (cartoon) or highly detailed (anatomically correct) fidelity.

These Humanoid Animation (HAnim) examples support the ISO Humanoid Animation (HAnim) Specification with a corresponding specification for ISO X3D Abstract Specification HAnim component.

The HAnim Working Group Executive Summary summarizes current capabilities. Prior original efforts can be found online at hanim.org. Significant additional work is being considered by renewed efforts documented on the HAnim Working Group Wiki. Tool builders may benefit from using convenient tables of enumeration values extracted from the HAnim Specification.

A supporting HAnim chapter slideset is available online via X3dGraphics.com. Related work appears in the Medical examples.

49 X3D Scenes                 74 Viewpoint Snapshots

AllenDutton
Allen Dutton.x3d    
[1] AllenDutton.x3d - Inclined View
[2] AllenDutton.x3d - Front View
[3] AllenDutton.x3d - Side View
[4] AllenDutton.x3d - Top View
[5] AllenDutton.x3d - (default X3D view from 0 0 10)

AllenDuttonBlurryMotion
Allen Dutton Blurry Motion.x3d    
[6] AllenDuttonBlurryMotion.x3d - Inclined View
[7] AllenDuttonBlurryMotion.x3d - Front View
[8] AllenDuttonBlurryMotion.x3d - Side View
[9] AllenDuttonBlurryMotion.x3d - Top View
[10] AllenDuttonBlurryMotion.x3d - (default X3D view from 0 0 10)

AllenDuttonProtoInstances
Allen Dutton Proto Instances.x3d    
[11] AllenDuttonProtoInstances.x3d - Inclined View
[12] AllenDuttonProtoInstances.x3d - Front View
[13] AllenDuttonProtoInstances.x3d - Side View
[14] AllenDuttonProtoInstances.x3d - Top View
[15] AllenDuttonProtoInstances.x3d - (default X3D view from 0 0 10)

AllenStandShootRifleM24
Allen Stand Shoot Rifle M 24.x3d    
[16] AllenStandShootRifleM24.x3d - Allen Rifle Shooting Position
[17] AllenStandShootRifleM24.x3d - Allen Back Viewpoint
[18] AllenStandShootRifleM24.x3d - Allen Above Viewpoint
[19] AllenStandShootRifleM24.x3d - (default X3D view from 0 0 10)

BoxMan
Box Man.x3d    
[20] BoxMan.x3d - Inclined View
[21] BoxMan.x3d - Front View
[22] BoxMan.x3d - Right-side View
[23] BoxMan.x3d - Left-side View
[24] BoxMan.x3d - Top View
[25] BoxMan.x3d - (default X3D view from 0 0 10)

BoxManAnimationPanel
Box Man Animation Panel.x3d    
[26] BoxManAnimationPanel.x3d - Inclined View
[27] BoxManAnimationPanel.x3d - Front View
[28] BoxManAnimationPanel.x3d - Right-side View
[29] BoxManAnimationPanel.x3d - Left-side View
[30] BoxManAnimationPanel.x3d - Top View
[31] BoxManAnimationPanel.x3d - (default X3D view from 0 0 10)

Bubbles
Bubbles.x3d    
[32] Bubbles.x3d - (default X3D view from 0 0 10)

DiamondManLOA_0
Diamond Man LOA 0.x3d    
[33] DiamondManLOA_0.x3d - Inclined View
[34] DiamondManLOA_0.x3d - Front View
[35] DiamondManLOA_0.x3d - Side View
[36] DiamondManLOA_0.x3d - Top View
[37] DiamondManLOA_0.x3d - (default X3D view from 0 0 10)

DiamondManLOA_1
Diamond Man LOA 1.x3d    
[38] DiamondManLOA_1.x3d - Inclined View
[39] DiamondManLOA_1.x3d - Front View
[40] DiamondManLOA_1.x3d - Side View
[41] DiamondManLOA_1.x3d - Top View
[42] DiamondManLOA_1.x3d - (default X3D view from 0 0 10)

DiamondManLOA_2
Diamond Man LOA 2.x3d    
[43] DiamondManLOA_2.x3d - Front View
[44] DiamondManLOA_2.x3d - Side View
[45] DiamondManLOA_2.x3d - Top View
[46] DiamondManLOA_2.x3d - Humanoid Root View
[47] DiamondManLOA_2.x3d - Inclined View
[48] DiamondManLOA_2.x3d - (default X3D view from 0 0 10)

HAnimBehaviorPrototypes
HAnim Behavior Prototypes.x3d    
[49] HAnimBehaviorPrototypes.x3d - (default X3D view from 0 0 10)

HAnimModelFootLeft
HAnim Model Foot Left.x3d    
[50] HAnimModelFootLeft.x3d - (default X3D view from 0 0 10)

HAnimModelFootRight
HAnim Model Foot Right.x3d    
[51] HAnimModelFootRight.x3d - (default X3D view from 0 0 10)

HAnimModelHandLeft
HAnim Model Hand Left.x3d    
[52] HAnimModelHandLeft.x3d - (default X3D view from 0 0 10)

HAnimModelHandRight
HAnim Model Hand Right.x3d    
[53] HAnimModelHandRight.x3d - (default X3D view from 0 0 10)

HAnimModelsHandsFeet
HAnim Models Hands Feet.x3d    
[54] HAnimModelsHandsFeet.x3d - Hands and feet 10m
[55] HAnimModelsHandsFeet.x3d - Hands and feet 1.7m
[56] HAnimModelsHandsFeet.x3d - (default X3D view from 0 0 10)

HAnimPrototypes
HAnim Prototypes.x3d    
[57] HAnimPrototypes.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Illustrated
HAnim Specification LOA 3 Illustrated.x3d    
[58] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front
[59] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Close
[60] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Closer
[61] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Front Face
[62] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Right Side
[63] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Right Side Close
[64] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Left Side Close
[65] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Left Side
[66] HAnimSpecificationLOA3Illustrated.x3d - Humanoid LOA 3 Top
[67] HAnimSpecificationLOA3Illustrated.x3d - l_eyeball_site_viewpoint looking forward
[68] HAnimSpecificationLOA3Illustrated.x3d - r_eyeball_site_viewpoint looking forward
[69] HAnimSpecificationLOA3Illustrated.x3d - left hand front
[70] HAnimSpecificationLOA3Illustrated.x3d - right hand front
[71] HAnimSpecificationLOA3Illustrated.x3d - left inclined
[72] HAnimSpecificationLOA3Illustrated.x3d - right inclined
[73] HAnimSpecificationLOA3Illustrated.x3d - front
[74] HAnimSpecificationLOA3Illustrated.x3d - back
[75] HAnimSpecificationLOA3Illustrated.x3d - left side
[76] HAnimSpecificationLOA3Illustrated.x3d - Top
[77] HAnimSpecificationLOA3Illustrated.x3d - front close
[78] HAnimSpecificationLOA3Illustrated.x3d - side close
[79] HAnimSpecificationLOA3Illustrated.x3d - head front close
[80] HAnimSpecificationLOA3Illustrated.x3d - chest front close
[81] HAnimSpecificationLOA3Illustrated.x3d - pelvis front close
[82] HAnimSpecificationLOA3Illustrated.x3d - knees front close
[83] HAnimSpecificationLOA3Illustrated.x3d - feet front close
[84] HAnimSpecificationLOA3Illustrated.x3d - eye level looking forward
[85] HAnimSpecificationLOA3Illustrated.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Invisible
HAnim Specification LOA 3 Invisible.x3d    
[86] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front
[87] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Close
[88] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Closer
[89] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Front Face
[90] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Right Side
[91] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Right Side Close
[92] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Left Side Close
[93] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Left Side
[94] HAnimSpecificationLOA3Invisible.x3d - Humanoid LOA 3 Top
[95] HAnimSpecificationLOA3Invisible.x3d - l_eyeball_site_viewpoint looking forward
[96] HAnimSpecificationLOA3Invisible.x3d - r_eyeball_site_viewpoint looking forward
[97] HAnimSpecificationLOA3Invisible.x3d - left hand front
[98] HAnimSpecificationLOA3Invisible.x3d - right hand front
[99] HAnimSpecificationLOA3Invisible.x3d - left inclined
[100] HAnimSpecificationLOA3Invisible.x3d - right inclined
[101] HAnimSpecificationLOA3Invisible.x3d - front
[102] HAnimSpecificationLOA3Invisible.x3d - back
[103] HAnimSpecificationLOA3Invisible.x3d - left side
[104] HAnimSpecificationLOA3Invisible.x3d - Top
[105] HAnimSpecificationLOA3Invisible.x3d - front close
[106] HAnimSpecificationLOA3Invisible.x3d - side close
[107] HAnimSpecificationLOA3Invisible.x3d - head front close
[108] HAnimSpecificationLOA3Invisible.x3d - chest front close
[109] HAnimSpecificationLOA3Invisible.x3d - pelvis front close
[110] HAnimSpecificationLOA3Invisible.x3d - knees front close
[111] HAnimSpecificationLOA3Invisible.x3d - feet front close
[112] HAnimSpecificationLOA3Invisible.x3d - eye level looking forward
[113] HAnimSpecificationLOA3Invisible.x3d - (default X3D view from 0 0 10)

HAnimSpecificationLOA3Motion
HAnim Specification LOA 3 Motion.x3d    
[114] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front
[115] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Close
[116] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Closer
[117] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Front Face
[118] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Right Side
[119] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Right Side Close
[120] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Left Side Close
[121] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Left Side
[122] HAnimSpecificationLOA3Motion.x3d - Humanoid LOA 3 Top
[123] HAnimSpecificationLOA3Motion.x3d - l_eyeball_site_viewpoint looking forward
[124] HAnimSpecificationLOA3Motion.x3d - r_eyeball_site_viewpoint looking forward
[125] HAnimSpecificationLOA3Motion.x3d - left hand front
[126] HAnimSpecificationLOA3Motion.x3d - right hand front
[127] HAnimSpecificationLOA3Motion.x3d - left inclined
[128] HAnimSpecificationLOA3Motion.x3d - right inclined
[129] HAnimSpecificationLOA3Motion.x3d - front
[130] HAnimSpecificationLOA3Motion.x3d - back
[131] HAnimSpecificationLOA3Motion.x3d - left side
[132] HAnimSpecificationLOA3Motion.x3d - Top
[133] HAnimSpecificationLOA3Motion.x3d - front close
[134] HAnimSpecificationLOA3Motion.x3d - side close
[135] HAnimSpecificationLOA3Motion.x3d - head front close
[136] HAnimSpecificationLOA3Motion.x3d - chest front close
[137] HAnimSpecificationLOA3Motion.x3d - pelvis front close
[138] HAnimSpecificationLOA3Motion.x3d - knees front close
[139] HAnimSpecificationLOA3Motion.x3d - feet front close
[140] HAnimSpecificationLOA3Motion.x3d - eye level looking forward
[141] HAnimSpecificationLOA3Motion.x3d - (default X3D view from 0 0 10)

InterchangableActorsViaDynamicRoutingPrototypes
Interchangable Actors Via Dynamic Routing Prototypes.x3d    
[142] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Inclined View
[143] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Front View
[144] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Side View
[145] InterchangableActorsViaDynamicRoutingPrototypes.x3d - Top View
[146] InterchangableActorsViaDynamicRoutingPrototypes.x3d -

JoeSkinTexcoordDisplacerKick
Joe Skin Texcoord Displacer Kick.x3d    
[147] JoeSkinTexcoordDisplacerKick.x3d - Scene_Inclined View
[148] JoeSkinTexcoordDisplacerKick.x3d - Scene_Front View
[149] JoeSkinTexcoordDisplacerKick.x3d - Scene_Side View
[150] JoeSkinTexcoordDisplacerKick.x3d - Scene_Back View
[151] JoeSkinTexcoordDisplacerKick.x3d - Scene_Top View
[152] JoeSkinTexcoordDisplacerKick.x3d - Joe_HAnim Root Coordinate Axes View
[153] JoeSkinTexcoordDisplacerKick.x3d - Ball View
[154] JoeSkinTexcoordDisplacerKick.x3d - (default X3D view from 0 0 10)

KoreanCharacter01Jin
Korean Character 01 Jin.x3d    
[155] KoreanCharacter01Jin.x3d - Jin
[156] KoreanCharacter01Jin.x3d - (default X3D view from 0 0 10)

KoreanCharacter02Chul
Korean Character 02 Chul.x3d    
[157] KoreanCharacter02Chul.x3d - Chul
[158] KoreanCharacter02Chul.x3d - (default X3D view from 0 0 10)

KoreanCharacter03Hyun
Korean Character 03 Hyun.x3d    
[159] KoreanCharacter03Hyun.x3d - Hyun
[160] KoreanCharacter03Hyun.x3d - (default X3D view from 0 0 10)

KoreanCharacter04Young
Korean Character 04 Young.x3d    
[161] KoreanCharacter04Young.x3d - Young
[162] KoreanCharacter04Young.x3d - (default X3D view from 0 0 10)

KoreanCharacter05Ju
Korean Character 05 Ju.x3d    
[163] KoreanCharacter05Ju.x3d - Ju
[164] KoreanCharacter05Ju.x3d - (default X3D view from 0 0 10)

KoreanCharacter06Ga
Korean Character 06 Ga.x3d    
[165] KoreanCharacter06Ga.x3d - Ga
[166] KoreanCharacter06Ga.x3d - (default X3D view from 0 0 10)

KoreanCharacter07No
Korean Character 07 No.x3d    
[167] KoreanCharacter07No.x3d - No
[168] KoreanCharacter07No.x3d - (default X3D view from 0 0 10)

KoreanCharacter08Da
Korean Character 08 Da.x3d    
[169] KoreanCharacter08Da.x3d - Da
[170] KoreanCharacter08Da.x3d - (default X3D view from 0 0 10)

KoreanCharacter09Ru
Korean Character 09 Ru.x3d    
[171] KoreanCharacter09Ru.x3d - Ru
[172] KoreanCharacter09Ru.x3d - (default X3D view from 0 0 10)

KoreanCharacter10Mi
Korean Character 10 Mi.x3d    
[173] KoreanCharacter10Mi.x3d - Mi
[174] KoreanCharacter10Mi.x3d - (default X3D view from 0 0 10)

KoreanCharacter11Min
Korean Character 11 Min.x3d    
[175] KoreanCharacter11Min.x3d - Min
[176] KoreanCharacter11Min.x3d - (default X3D view from 0 0 10)

KoreanCharacter12Sun
Korean Character 12 Sun.x3d    
[177] KoreanCharacter12Sun.x3d - Sun
[178] KoreanCharacter12Sun.x3d - (default X3D view from 0 0 10)

LOA1_JumpAnimation
LOA 1 Jump Animation.x3d    
[179] LOA1_JumpAnimation.x3d - (default X3D view from 0 0 10)

LOA1_KneelAnimation
LOA 1 Kneel Animation.x3d    
[180] LOA1_KneelAnimation.x3d - (default X3D view from 0 0 10)

LOA1_RunAnimation
LOA 1 Run Animation.x3d    
[181] LOA1_RunAnimation.x3d - (default X3D view from 0 0 10)

LOA1_StandAnimation
LOA 1 Stand Animation.x3d    
[182] LOA1_StandAnimation.x3d - (default X3D view from 0 0 10)

LOA1_StopAnimation
LOA 1 Stop Animation.x3d    
[183] LOA1_StopAnimation.x3d - (default X3D view from 0 0 10)

LOA1_SwimmingFlutterKickAnimation
LOA 1 Swimming Flutter Kick Animation.x3d    
[184] LOA1_SwimmingFlutterKickAnimation.x3d - LOA1_SwimmingFlutterKickAnimation scene
[185] LOA1_SwimmingFlutterKickAnimation.x3d - (default X3D view)

LOA1_WalkAnimation
LOA 1 Walk Animation.x3d    
[186] LOA1_WalkAnimation.x3d - (default X3D view from 0 0 10)

Marine
Marine.x3d    
[187] Marine.x3d - Sailor Front
[188] Marine.x3d - Sailor Back
[189] Marine.x3d - (default X3D view from 0 0 10)

MaskAndSnorkel
Mask And Snorkel.x3d    
[190] MaskAndSnorkel.x3d - (default X3D view from 0 0 10)

NancyDiving
Nancy Diving.x3d    
[191] NancyDiving.x3d - Nancy diving, view from right side
[192] NancyDiving.x3d - Nancy diving, view from below
[193] NancyDiving.x3d - Nancy diving, view from ahead
[194] NancyDiving.x3d - Nancy diving, view from left side
[195] NancyDiving.x3d - Nancy diving view from behind
[196] NancyDiving.x3d - Nancy diving view from above
[197] NancyDiving.x3d - Nancy diving, view through her goggles
[198] NancyDiving.x3d - (default X3D view from 0 0 10)

NancyDivingProtoInstances
Nancy Diving Proto Instances.x3d    
[199] NancyDivingProtoInstances.x3d - Nancy diving default viewpoint
[200] NancyDivingProtoInstances.x3d - Nancy front viewpoint
[201] NancyDivingProtoInstances.x3d - Nancy above viewpoint
[202] NancyDivingProtoInstances.x3d - Nancy back viewpoint
[203] NancyDivingProtoInstances.x3d - Nancy side viewpoint
[204] NancyDivingProtoInstances.x3d - Nancy viewpoint through her goggles
[205] NancyDivingProtoInstances.x3d - (default X3D view from 0 0 10)

NancyNativeTags
Nancy Native Tags.x3d    
[206] NancyNativeTags.x3d - Inclined View
[207] NancyNativeTags.x3d - Front View
[208] NancyNativeTags.x3d - Side View
[209] NancyNativeTags.x3d - Top View
[210] NancyNativeTags.x3d - (default X3D view from 0 0 10)

NancyPrototypes
Nancy Prototypes.x3d    
[211] NancyPrototypes.x3d - Inclined View
[212] NancyPrototypes.x3d - Front View
[213] NancyPrototypes.x3d - Side View
[214] NancyPrototypes.x3d - Top View
[215] NancyPrototypes.x3d - (default X3D view from 0 0 10)

NancyStandShootRifleM24
Nancy Stand Shoot Rifle M 24.x3d    
[216] NancyStandShootRifleM24.x3d - Nancy Rifle Shooting Position
[217] NancyStandShootRifleM24.x3d - Nancy Side Viewpoint
[218] NancyStandShootRifleM24.x3d - Nancy Above Viewpoint
[219] NancyStandShootRifleM24.x3d - (default X3D view from 0 0 10)

ScubaTank
Scuba Tank.x3d    
[220] ScubaTank.x3d - (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/viewpointSlideshow.html

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Viewpoint image version history at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/_viewpoints

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